badblocks: add more helper structure and routines in badblocks.h

This patch adds the following helper structure and routines into
badblocks.h,
- struct badblocks_context
  This structure is used in improved badblocks code for bad table
  iteration.
- BB_END()
  The macro to calculate end LBA of a bad range record from bad
  table.
- badblocks_full() and badblocks_empty()
  The inline routines to check whether bad table is full or empty.
- set_changed() and clear_changed()
  The inline routines to set and clear 'changed' tag from struct
  badblocks.

These new helper structure and routines can help to make the code more
clear, they will be used in the improved badblocks code in following
patches.

Signed-off-by: Coly Li <colyli@suse.de>
Reviewed-by: Xiao Ni <xni@redhat.com>
Cc: Dan Williams <dan.j.williams@intel.com>
Cc: Geliang Tang <geliang.tang@suse.com>
Cc: Hannes Reinecke <hare@suse.de>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: NeilBrown <neilb@suse.de>
Cc: Vishal L Verma <vishal.l.verma@intel.com>
Acked-by: Geliang Tang <geliang.tang@suse.com>
Link: https://lore.kernel.org/r/20230811170513.2300-2-colyli@suse.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit is contained in:
Coly Li 2023-08-12 01:05:07 +08:00 committed by Jens Axboe
parent d78bfa1346
commit e850d9a52f

View File

@ -15,6 +15,7 @@
#define BB_OFFSET(x) (((x) & BB_OFFSET_MASK) >> 9)
#define BB_LEN(x) (((x) & BB_LEN_MASK) + 1)
#define BB_ACK(x) (!!((x) & BB_ACK_MASK))
#define BB_END(x) (BB_OFFSET(x) + BB_LEN(x))
#define BB_MAKE(a, l, ack) (((a)<<9) | ((l)-1) | ((u64)(!!(ack)) << 63))
/* Bad block numbers are stored sorted in a single page.
@ -41,6 +42,12 @@ struct badblocks {
sector_t size; /* in sectors */
};
struct badblocks_context {
sector_t start;
sector_t len;
int ack;
};
int badblocks_check(struct badblocks *bb, sector_t s, int sectors,
sector_t *first_bad, int *bad_sectors);
int badblocks_set(struct badblocks *bb, sector_t s, int sectors,
@ -63,4 +70,27 @@ static inline void devm_exit_badblocks(struct device *dev, struct badblocks *bb)
}
badblocks_exit(bb);
}
static inline int badblocks_full(struct badblocks *bb)
{
return (bb->count >= MAX_BADBLOCKS);
}
static inline int badblocks_empty(struct badblocks *bb)
{
return (bb->count == 0);
}
static inline void set_changed(struct badblocks *bb)
{
if (bb->changed != 1)
bb->changed = 1;
}
static inline void clear_changed(struct badblocks *bb)
{
if (bb->changed != 0)
bb->changed = 0;
}
#endif