fbcon: Rebuild rotated font buffer on font change

fbcon_rotate_font() caches a rotated copy of the console font in
par->rotated.buf. The buffer is sized from the font's width, height
and charcount, and is rebuilt in fbcon_init(), fbcon_switch() and
fbcon_modechanged(), but not in fbcon_do_set_font().

When the font is changed through KDFONTOP, the new geometry is
installed and vc_resize() redraws before the buffer is rebuilt. The
rotated putcs/cursor ops then index the old buffer with the new cell
size; KASAN reports a slab-out-of-bounds read in soft_cursor().

Rebuild the buffer for the visible console before the redraw, as the
other callers do: select the console's blitting state with
set_blitting_type() (which also uploads the new font's map on
tile-blitting hardware), then rebuild. Background consoles keep
their rebuild at fbcon_switch() time, as the buffer is shared per
framebuffer and must not be updated for a console that is not being
displayed.

To ensure a correct rollback when the rebuild or the following
vc_resize() fails, save the rotated font state, clear it before
rebuilding, and restore it in the error path of
fbcon_do_set_font().

Fixes: 6cc50e1c5b ("[PATCH] fbcon: Console Rotation - Add support to rotate font bitmap")
Cc: stable@vger.kernel.org
Signed-off-by: Yao Yiqi <yaoyiqi3@huawei.com>
Acked-by: Thomas Zimmermann <tzimmermann@suse.de>
Signed-off-by: Helge Deller <deller@gmx.de>
This commit is contained in:
Yao Yiqi 2026-10-19 17:43:30 +08:00 committed by Helge Deller
parent 10463bcd43
commit e4b6b865d4
2 changed files with 59 additions and 9 deletions

View File

@ -2391,6 +2391,10 @@ static int fbcon_do_set_font(struct vc_data *vc, int w, int h, int charcount,
font_data_t *old_fontdata = p->fontdata;
const u8 *old_data = vc->vc_font.data;
unsigned short old_hi_font_mask = vc->vc_hi_font_mask;
#ifdef CONFIG_FRAMEBUFFER_CONSOLE_ROTATION
struct fbcon_rotated saved_rotated = { };
bool rotated_saved = false;
#endif
font_data_get(data);
@ -2409,6 +2413,27 @@ static int fbcon_do_set_font(struct vc_data *vc, int w, int h, int charcount,
else if (!vc->vc_hi_font_mask && charcount == 512)
set_vc_hi_font(vc, true);
/*
* Select the console's blitting state and update par->rotated to
* match the new font, so that the rendering below does not use a
* cache that was built for the old font. Clear the cached state so
* the rebuild allocates a fresh buffer; the old state is kept until
* the font change can no longer fail.
*/
if (con_is_visible(vc)) {
set_blitting_type(vc, info);
if (par->bitops->rotate_font) {
#ifdef CONFIG_FRAMEBUFFER_CONSOLE_ROTATION
saved_rotated = par->rotated;
memset(&par->rotated, 0, sizeof(par->rotated));
rotated_saved = true;
#endif
ret = par->bitops->rotate_font(info, vc);
if (ret)
goto err_out;
}
}
if (resize) {
int cols, rows;
@ -2425,12 +2450,26 @@ static int fbcon_do_set_font(struct vc_data *vc, int w, int h, int charcount,
update_screen(vc);
}
#ifdef CONFIG_FRAMEBUFFER_CONSOLE_ROTATION
if (rotated_saved)
kfree(saved_rotated.buf);
#endif
if (old_fontdata)
font_data_put(old_fontdata);
return 0;
err_out:
#ifdef CONFIG_FRAMEBUFFER_CONSOLE_ROTATION
/*
* Drop the buffer built for the new font and restore the saved
* state.
*/
if (rotated_saved) {
kfree(par->rotated.buf);
par->rotated = saved_rotated;
}
#endif
p->fontdata = old_fontdata;
vc->vc_font.data = old_data;
vc->vc_font.width = old_width;
@ -2443,6 +2482,13 @@ static int fbcon_do_set_font(struct vc_data *vc, int w, int h, int charcount,
else if (!old_hi_font_mask && vc->vc_hi_font_mask)
set_vc_hi_font(vc, false);
/*
* Re-select the blitting type, which re-uploads the font map on
* tile-blitting hardware.
*/
if (con_is_visible(vc))
set_blitting_type(vc, info);
font_data_put(data);
return ret;

View File

@ -72,6 +72,18 @@ struct fbcon_bitops {
int (*rotate_font)(struct fb_info *info, struct vc_data *vc);
};
#ifdef CONFIG_FRAMEBUFFER_CONSOLE_ROTATION
struct fbcon_rotated {
font_data_t *fontdata; /* source font */
u8 *buf; /* rotated glyphs */
size_t bufsize;
int buf_rotate; /* rotation of buf */
unsigned int buf_width; /* geometry of source font */
unsigned int buf_height;
unsigned int buf_charcount;
};
#endif
struct fbcon_par {
struct fb_var_screeninfo var; /* copy of the current fb_var_screeninfo */
struct delayed_work cursor_work; /* Cursor timer */
@ -88,15 +100,7 @@ struct fbcon_par {
int rotate;
char *cursor_data;
#ifdef CONFIG_FRAMEBUFFER_CONSOLE_ROTATION
struct {
font_data_t *fontdata; /* source font */
u8 *buf; /* rotated glyphs */
size_t bufsize;
int buf_rotate; /* rotation of buf */
unsigned int buf_width; /* geometry of source font */
unsigned int buf_height;
unsigned int buf_charcount;
} rotated;
struct fbcon_rotated rotated;
#endif
u8 *cursor_src;
u32 cursor_size;