drm/v3d: Remove v3d->cpu_job

CPU jobs, like Cache Clean jobs, execute synchronously once the DRM
scheduler starts running them. Consequently, a global `v3d->cpu_job`
variable is unnecessary, as everything is managed within the
`v3d_cpu_job_run()` function.

This commit removes the `v3d->cpu_job` pointer, as it is not needed.

Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250113154741.67520-2-mcanal@igalia.com
This commit is contained in:
Maíra Canal 2025-01-13 12:47:41 -03:00
parent c5e3306a42
commit dc4afc0de9
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2 changed files with 0 additions and 3 deletions

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@ -147,7 +147,6 @@ struct v3d_dev {
struct v3d_render_job *render_job;
struct v3d_tfu_job *tfu_job;
struct v3d_csd_job *csd_job;
struct v3d_cpu_job *cpu_job;
struct v3d_queue_state queue[V3D_MAX_QUEUES];

View File

@ -656,8 +656,6 @@ v3d_cpu_job_run(struct drm_sched_job *sched_job)
struct v3d_cpu_job *job = to_cpu_job(sched_job);
struct v3d_dev *v3d = job->base.v3d;
v3d->cpu_job = job;
if (job->job_type >= ARRAY_SIZE(cpu_job_function)) {
DRM_DEBUG_DRIVER("Unknown CPU job: %d\n", job->job_type);
return NULL;