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staging: media: tegra-video: tegra20: adjust luma buffer stride
Luma buffer stride is calculated by multiplying height in pixels of image by bytes per line. Adjust that value accordingly. Tested-by: Luca Ceresoli <luca.ceresoli@bootlin.com> # tegra20, parallel camera Signed-off-by: Svyatoslav Ryhel <clamor95@gmail.com> Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Hans Verkuil <hverkuil+cisco@kernel.org>
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@ -504,7 +504,7 @@ static void tegra20_camera_capture_setup(struct tegra_vi_channel *chan)
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u32 data_type = chan->fmtinfo->img_dt;
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int width = chan->format.width;
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int height = chan->format.height;
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int stride_l = chan->format.bytesperline;
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int stride_l = chan->format.bytesperline * height;
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int stride_c = (output_fourcc == V4L2_PIX_FMT_YUV420 ||
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output_fourcc == V4L2_PIX_FMT_YVU420) ? 1 : 0;
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enum tegra_vi_out output_channel = (data_type == TEGRA_IMAGE_DT_RAW8 ||
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