drm/amd/display: Fix HWSS v3 fast path determination

[WHY]
We're checking surface and stream updates after they've been applied to
their respective states within `update_planes_and_stream_state`.

Medium updates under the HWSS V3 fast path that are not supported or
tested are getting implicitly if they don't trigger a DML validation
and getting updated in place on the dc->current_state context.

[HOW]
Fix this issue by moving up the fast path determination check prior
to `update_planes_and_stream_state`. This is how the V2 path works
and how the V3 path used to work prior to the refactors in this area.

Reviewed-by: Dillon Varone <dillon.varone@amd.com>
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Signed-off-by: Alex Hung <alex.hung@amd.com>
Tested-by: Dan Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Nicholas Kazlauskas 2026-02-24 16:49:46 -05:00 committed by Alex Deucher
parent e6e2b956fc
commit d3e79f333d

View File

@ -7295,6 +7295,23 @@ static bool update_planes_and_stream_prepare_v3(
ASSERT(scratch->flow == UPDATE_V3_FLOW_INVALID);
dc_exit_ips_for_hw_access(scratch->dc);
/* HWSS path determination needs to be done prior to updating the surface and stream states. */
struct dc_fast_update fast_update[MAX_SURFACES] = { 0 };
populate_fast_updates(fast_update,
scratch->surface_updates,
scratch->surface_count,
scratch->stream_update);
const bool is_hwss_fast_path_only =
fast_update_only(scratch->dc,
fast_update,
scratch->surface_updates,
scratch->surface_count,
scratch->stream_update,
scratch->stream) &&
!scratch->dc->check_config.enable_legacy_fast_update;
if (!update_planes_and_stream_state(
scratch->dc,
scratch->surface_updates,
@ -7310,26 +7327,7 @@ static bool update_planes_and_stream_prepare_v3(
if (scratch->new_context == scratch->dc->current_state) {
ASSERT(scratch->update_type < UPDATE_TYPE_FULL);
// TODO: Do we need this to be alive in execute?
struct dc_fast_update fast_update[MAX_SURFACES] = { 0 };
populate_fast_updates(
fast_update,
scratch->surface_updates,
scratch->surface_count,
scratch->stream_update
);
const bool fast = fast_update_only(
scratch->dc,
fast_update,
scratch->surface_updates,
scratch->surface_count,
scratch->stream_update,
scratch->stream
)
// TODO: Can this be used to skip `populate_fast_updates`?
&& !scratch->dc->check_config.enable_legacy_fast_update;
scratch->flow = fast
scratch->flow = is_hwss_fast_path_only
? UPDATE_V3_FLOW_NO_NEW_CONTEXT_CONTEXT_FAST
: UPDATE_V3_FLOW_NO_NEW_CONTEXT_CONTEXT_FULL;
return true;