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drm/panel: sony-acx565akm: Use backlight helpers
Instead of retrieving the backlight brightness in struct backlight_properties manually, and then checking whether the backlight should be on at all, use backlight_get_brightness() which does all this and insulates this from future changes. Instead of manually checking the power state in struct backlight_properties, use backlight_is_blank(). While we're at it, drop .fb_blank from the initialisation function; it is deprecated, and this helps make progress towards enabling its removal. This change makes no functional difference since FB_BLANK_UNBLANK is the default value. Signed-off-by: Stephen Kitt <steve@sk2.org> Reviewed-by: Sebastian Reichel <sebastian.reichel@collabora.com> Cc: Thierry Reding <thierry.reding@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: David Airlie <airlied@linux.ie> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: dri-devel@lists.freedesktop.org Signed-off-by: Sam Ravnborg <sam@ravnborg.org> Link: https://patchwork.freedesktop.org/patch/msgid/20220616172316.1355133-4-steve@sk2.org
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@ -298,13 +298,7 @@ static void acx565akm_set_brightness(struct acx565akm_panel *lcd, int level)
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static int acx565akm_bl_update_status_locked(struct backlight_device *dev)
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{
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struct acx565akm_panel *lcd = dev_get_drvdata(&dev->dev);
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int level;
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if (dev->props.fb_blank == FB_BLANK_UNBLANK &&
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dev->props.power == FB_BLANK_UNBLANK)
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level = dev->props.brightness;
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else
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level = 0;
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int level = backlight_get_brightness(dev);
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acx565akm_set_brightness(lcd, level);
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@ -330,8 +324,7 @@ static int acx565akm_bl_get_intensity(struct backlight_device *dev)
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mutex_lock(&lcd->mutex);
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if (dev->props.fb_blank == FB_BLANK_UNBLANK &&
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dev->props.power == FB_BLANK_UNBLANK)
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if (!backlight_is_blank(dev))
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intensity = acx565akm_get_actual_brightness(lcd);
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else
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intensity = 0;
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@ -349,7 +342,6 @@ static const struct backlight_ops acx565akm_bl_ops = {
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static int acx565akm_backlight_init(struct acx565akm_panel *lcd)
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{
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struct backlight_properties props = {
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.fb_blank = FB_BLANK_UNBLANK,
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.power = FB_BLANK_UNBLANK,
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.type = BACKLIGHT_RAW,
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};
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