efi: sysfb_efi: Fix efidrmfb and simpledrmfb on Valve Steam Deck

Valve Steam Deck has a 800x1280 portrait screen installed in a landscape
orientation. The firmware offers a software-rotated 1280x800 mode, which
GRUB can be made to switch to when displaying a boot menu. If this mode
was selected frame buffer drivers will see this fake mode and fbcon
rendering will be corrupted.

Let us therefore add a selective quirk inside the current "swap with and
height" handling, which will detect this exact mode and fix it up back to
the native one.

This will allow the DRM-based framebuffer drivers to detect the correct
mode, apply the existing panel orientation quirk, and render the console
in landscape mode with no corruption.

Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Cc: Thomas Zimmermann <tzimmermann@suse.de>
Cc: Ard Biesheuvel <ardb@kernel.org>
Cc: Melissa Wen <mwen@igalia.com>
Cc: linux-efi@vger.kernel.org
Tested-by: Melissa Wen <mwen@igalia.com> # v3
Reviewed-by: Thomas Zimmermann <tzimmermann@suse.de>
[ardb: use local var to refer to screen_info]
Signed-off-by: Ard Biesheuvel <ardb@kernel.org>
This commit is contained in:
Tvrtko Ursulin 2025-12-08 20:39:25 +01:00 committed by Ard Biesheuvel
parent 7f2f1fd6fc
commit c7c7eb5ed5

View File

@ -242,6 +242,33 @@ static int __init efifb_swap_width_height(const struct dmi_system_id *id)
return 1;
}
struct efifb_mode_fixup {
unsigned int width;
unsigned int height;
unsigned int linelength;
};
static int __init
efifb_check_and_swap_width_height(const struct dmi_system_id *id)
{
const struct efifb_mode_fixup *data = id->driver_data;
struct screen_info *si = &screen_info;
if (data->width == si->lfb_width && data->height == si->lfb_height) {
swap(si->lfb_width, si->lfb_height);
si->lfb_linelength = data->linelength;
si->lfb_size = data->linelength * data->width;
}
return 1;
}
static const struct efifb_mode_fixup efifb_steamdeck_mode_fixup __initconst = {
.width = 1280,
.height = 800,
.linelength = 3328,
};
/*
* Some devices have a portrait LCD but advertise a landscape resolution (and
* pitch). We simply swap width and height for these devices so that we can
@ -297,6 +324,26 @@ static const struct dmi_system_id efifb_dmi_swap_width_height[] __initconst = {
},
.callback = efifb_swap_width_height,
},
{
/* Valve Steam Deck (Jupiter) */
.matches = {
DMI_EXACT_MATCH(DMI_SYS_VENDOR, "Valve"),
DMI_EXACT_MATCH(DMI_PRODUCT_NAME, "Jupiter"),
DMI_EXACT_MATCH(DMI_PRODUCT_VERSION, "1"),
},
.callback = efifb_check_and_swap_width_height,
.driver_data = (void *)&efifb_steamdeck_mode_fixup,
},
{
/* Valve Steam Deck (Galileo) */
.matches = {
DMI_EXACT_MATCH(DMI_SYS_VENDOR, "Valve"),
DMI_EXACT_MATCH(DMI_PRODUCT_NAME, "Galileo"),
DMI_EXACT_MATCH(DMI_PRODUCT_VERSION, "1"),
},
.callback = efifb_check_and_swap_width_height,
.driver_data = (void *)&efifb_steamdeck_mode_fixup,
},
{},
};