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dm zoned: start reclaim with sequential zones
Sequential zones perform better for reclaim, so start off using them and only use random zones as a fallback when cache zones are present. Signed-off-by: Hannes Reinecke <hare@suse.de> Reviewed-by: Damien Le Moal <damien.lemoal@wdc.com> Signed-off-by: Mike Snitzer <snitzer@redhat.com>
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@ -281,15 +281,16 @@ static int dmz_reclaim_rnd_data(struct dmz_reclaim *zrc, struct dm_zone *dzone)
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struct dm_zone *szone = NULL;
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struct dmz_metadata *zmd = zrc->metadata;
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int ret;
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int alloc_flags = dmz_nr_cache_zones(zmd) ?
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DMZ_ALLOC_RND : DMZ_ALLOC_SEQ;
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int alloc_flags = DMZ_ALLOC_SEQ;
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/* Always use sequential zones to reclaim random zones */
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if (dmz_is_rnd(dzone))
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alloc_flags = DMZ_ALLOC_SEQ;
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/* Get a free random or sequential zone */
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dmz_lock_map(zmd);
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again:
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szone = dmz_alloc_zone(zmd, alloc_flags | DMZ_ALLOC_RECLAIM);
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if (!szone && alloc_flags == DMZ_ALLOC_SEQ && dmz_nr_cache_zones(zmd)) {
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alloc_flags = DMZ_ALLOC_RND;
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goto again;
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}
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dmz_unlock_map(zmd);
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if (!szone)
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return -ENOSPC;
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