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fbdev: Debug knob to register without holding console_lock
When the usual fbcon legacy options are enabled we have
->register_framebuffer
->fb notifier chain calls into fbcon
->fbcon sets up console on new fbi
->fbi->set_par
->drm_fb_helper_set_par exercises full kms api
And because of locking inversion hilarity all of register_framebuffer
is done with the console lock held. Which means that the first time on
driver load we exercise _all_ the kms code (all probe paths and
modeset paths for everything connected) is under the console lock.
That means if anything goes belly-up in that big pile of code nothing
ever reaches logfiles (and the machine is dead).
Usual tactic to debug that is to temporarily remove those console_lock
calls to be able to capture backtraces. I'm fed up writing this patch
and recompiling kernels. Hence this patch here to add an unsafe,
kernel-taining option to do this at runtime.
Cc: Jean-Christophe Plagniol-Villard <plagnioj@jcrosoft.com>
Cc: Tomi Valkeinen <tomi.valkeinen@ti.com>
Cc: linux-fbdev@vger.kernel.org
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
This commit is contained in:
parent
1c639baeaf
commit
c3c296b069
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@ -1608,6 +1608,11 @@ static int do_remove_conflicting_framebuffers(struct apertures_struct *a,
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return 0;
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}
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static bool lockless_register_fb;
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module_param_named_unsafe(lockless_register_fb, lockless_register_fb, bool, 0400);
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MODULE_PARM_DESC(lockless_register_fb,
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"Lockless framebuffer registration for debugging [default=off]");
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static int do_register_framebuffer(struct fb_info *fb_info)
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{
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int i, ret;
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@ -1675,15 +1680,18 @@ static int do_register_framebuffer(struct fb_info *fb_info)
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registered_fb[i] = fb_info;
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event.info = fb_info;
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console_lock();
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if (!lockless_register_fb)
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console_lock();
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if (!lock_fb_info(fb_info)) {
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console_unlock();
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if (!lockless_register_fb)
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console_unlock();
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return -ENODEV;
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}
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fb_notifier_call_chain(FB_EVENT_FB_REGISTERED, &event);
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unlock_fb_info(fb_info);
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console_unlock();
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if (!lockless_register_fb)
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console_unlock();
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return 0;
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}
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