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drm/vmwgfx: Add support for indirect and dispatch commands
Validate indirect and dispatch commands in command buffer. Signed-off-by: Deepak Rawat <drawat.floss@gmail.com> Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Roland Scheidegger <sroland@vmware.com>
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@ -2816,6 +2816,16 @@ static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
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&cmd->body.surface.sid, NULL);
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}
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static int vmw_cmd_sm5(struct vmw_private *dev_priv,
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struct vmw_sw_context *sw_context,
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SVGA3dCmdHeader *header)
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{
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if (!has_sm5_context(dev_priv))
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return -EINVAL;
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return 0;
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}
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static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
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struct vmw_sw_context *sw_context,
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SVGA3dCmdHeader *header)
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@ -2938,6 +2948,57 @@ static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
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return ret;
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}
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static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
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struct vmw_sw_context *sw_context,
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SVGA3dCmdHeader *header)
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{
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struct vmw_draw_indexed_instanced_indirect_cmd {
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SVGA3dCmdHeader header;
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SVGA3dCmdDXDrawIndexedInstancedIndirect body;
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} *cmd = container_of(header, typeof(*cmd), header);
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if (!has_sm5_context(dev_priv))
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return -EINVAL;
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return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
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VMW_RES_DIRTY_NONE, user_surface_converter,
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&cmd->body.argsBufferSid, NULL);
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}
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static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
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struct vmw_sw_context *sw_context,
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SVGA3dCmdHeader *header)
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{
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struct vmw_draw_instanced_indirect_cmd {
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SVGA3dCmdHeader header;
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SVGA3dCmdDXDrawInstancedIndirect body;
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} *cmd = container_of(header, typeof(*cmd), header);
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if (!has_sm5_context(dev_priv))
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return -EINVAL;
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return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
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VMW_RES_DIRTY_NONE, user_surface_converter,
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&cmd->body.argsBufferSid, NULL);
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}
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static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
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struct vmw_sw_context *sw_context,
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SVGA3dCmdHeader *header)
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{
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struct vmw_dispatch_indirect_cmd {
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SVGA3dCmdHeader header;
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SVGA3dCmdDXDispatchIndirect body;
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} *cmd = container_of(header, typeof(*cmd), header);
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if (!has_sm5_context(dev_priv))
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return -EINVAL;
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return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
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VMW_RES_DIRTY_NONE, user_surface_converter,
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&cmd->body.argsBufferSid, NULL);
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}
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static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
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struct vmw_sw_context *sw_context,
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void *buf, uint32_t *size)
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@ -3303,8 +3364,17 @@ static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
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false, true),
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VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
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true),
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VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
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&vmw_cmd_indexed_instanced_indirect, true, false, true),
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VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
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&vmw_cmd_instanced_indirect, true, false, true),
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VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
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VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
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&vmw_cmd_dispatch_indirect, true, false, true),
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VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
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false, true),
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VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
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&vmw_cmd_sm5_view_define, true, false, true),
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};
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bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
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