From bc21fe9a5844c5bc8f7ec319b11d2671a94eb867 Mon Sep 17 00:00:00 2001 From: Prike Liang Date: Thu, 1 Dec 2022 11:17:31 +0800 Subject: [PATCH 1/2] drm/amdgpu/sdma_v4_0: turn off SDMA ring buffer in the s2idle suspend In the SDMA s0ix save process requires to turn off SDMA ring buffer for avoiding the SDMA in-flight request, otherwise will suffer from SDMA page fault which causes by page request from in-flight SDMA ring accessing at SDMA restore phase. Link: https://gitlab.freedesktop.org/drm/amd/-/issues/2248 Cc: stable@vger.kernel.org # 6.0,5.15+ Fixes: f8f4e2a51834 ("drm/amdgpu: skipping SDMA hw_init and hw_fini for S0ix.") Signed-off-by: Prike Liang Reviewed-by: Alex Deucher Tested-by: Mario Limonciello Signed-off-by: Alex Deucher --- drivers/gpu/drm/amd/amdgpu/sdma_v4_0.c | 24 +++++++++++++++--------- 1 file changed, 15 insertions(+), 9 deletions(-) diff --git a/drivers/gpu/drm/amd/amdgpu/sdma_v4_0.c b/drivers/gpu/drm/amd/amdgpu/sdma_v4_0.c index 1122bd4eae98..4d780e4430e7 100644 --- a/drivers/gpu/drm/amd/amdgpu/sdma_v4_0.c +++ b/drivers/gpu/drm/amd/amdgpu/sdma_v4_0.c @@ -907,13 +907,13 @@ static void sdma_v4_0_ring_emit_fence(struct amdgpu_ring *ring, u64 addr, u64 se /** - * sdma_v4_0_gfx_stop - stop the gfx async dma engines + * sdma_v4_0_gfx_enable - enable the gfx async dma engines * * @adev: amdgpu_device pointer - * - * Stop the gfx async dma ring buffers (VEGA10). + * @enable: enable SDMA RB/IB + * control the gfx async dma ring buffers (VEGA10). */ -static void sdma_v4_0_gfx_stop(struct amdgpu_device *adev) +static void sdma_v4_0_gfx_enable(struct amdgpu_device *adev, bool enable) { u32 rb_cntl, ib_cntl; int i; @@ -922,10 +922,10 @@ static void sdma_v4_0_gfx_stop(struct amdgpu_device *adev) for (i = 0; i < adev->sdma.num_instances; i++) { rb_cntl = RREG32_SDMA(i, mmSDMA0_GFX_RB_CNTL); - rb_cntl = REG_SET_FIELD(rb_cntl, SDMA0_GFX_RB_CNTL, RB_ENABLE, 0); + rb_cntl = REG_SET_FIELD(rb_cntl, SDMA0_GFX_RB_CNTL, RB_ENABLE, enable ? 1 : 0); WREG32_SDMA(i, mmSDMA0_GFX_RB_CNTL, rb_cntl); ib_cntl = RREG32_SDMA(i, mmSDMA0_GFX_IB_CNTL); - ib_cntl = REG_SET_FIELD(ib_cntl, SDMA0_GFX_IB_CNTL, IB_ENABLE, 0); + ib_cntl = REG_SET_FIELD(ib_cntl, SDMA0_GFX_IB_CNTL, IB_ENABLE, enable ? 1 : 0); WREG32_SDMA(i, mmSDMA0_GFX_IB_CNTL, ib_cntl); } } @@ -1044,7 +1044,7 @@ static void sdma_v4_0_enable(struct amdgpu_device *adev, bool enable) int i; if (!enable) { - sdma_v4_0_gfx_stop(adev); + sdma_v4_0_gfx_enable(adev, enable); sdma_v4_0_rlc_stop(adev); if (adev->sdma.has_page_queue) sdma_v4_0_page_stop(adev); @@ -1960,8 +1960,10 @@ static int sdma_v4_0_suspend(void *handle) struct amdgpu_device *adev = (struct amdgpu_device *)handle; /* SMU saves SDMA state for us */ - if (adev->in_s0ix) + if (adev->in_s0ix) { + sdma_v4_0_gfx_enable(adev, false); return 0; + } return sdma_v4_0_hw_fini(adev); } @@ -1971,8 +1973,12 @@ static int sdma_v4_0_resume(void *handle) struct amdgpu_device *adev = (struct amdgpu_device *)handle; /* SMU restores SDMA state for us */ - if (adev->in_s0ix) + if (adev->in_s0ix) { + sdma_v4_0_enable(adev, true); + sdma_v4_0_gfx_enable(adev, true); + amdgpu_ttm_set_buffer_funcs_status(adev, true); return 0; + } return sdma_v4_0_hw_init(adev); } From aeffc8fb2174f017a10df114bc312f899904dc68 Mon Sep 17 00:00:00 2001 From: Aurabindo Pillai Date: Fri, 25 Nov 2022 19:13:41 -0500 Subject: [PATCH 2/2] drm/amd/display: fix array index out of bound error in DCN32 DML [Why&How] LinkCapacitySupport array is indexed with the number of voltage states and not the number of max DPPs. Fix the error by changing the array declaration to use the correct (larger) array size of total number of voltage states. Signed-off-by: Aurabindo Pillai Reviewed-by: Rodrigo Siqueira Signed-off-by: Alex Deucher Cc: stable@vger.kernel.org # 6.0.x --- drivers/gpu/drm/amd/display/dc/dml/display_mode_vba.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/amd/display/dc/dml/display_mode_vba.h b/drivers/gpu/drm/amd/display/dc/dml/display_mode_vba.h index 630f3395e90a..a0207a8f8756 100644 --- a/drivers/gpu/drm/amd/display/dc/dml/display_mode_vba.h +++ b/drivers/gpu/drm/amd/display/dc/dml/display_mode_vba.h @@ -1153,7 +1153,7 @@ struct vba_vars_st { double UrgBurstFactorLumaPre[DC__NUM_DPP__MAX]; double UrgBurstFactorChromaPre[DC__NUM_DPP__MAX]; bool NotUrgentLatencyHidingPre[DC__NUM_DPP__MAX]; - bool LinkCapacitySupport[DC__NUM_DPP__MAX]; + bool LinkCapacitySupport[DC__VOLTAGE_STATES]; bool VREADY_AT_OR_AFTER_VSYNC[DC__NUM_DPP__MAX]; unsigned int MIN_DST_Y_NEXT_START[DC__NUM_DPP__MAX]; unsigned int VFrontPorch[DC__NUM_DPP__MAX];