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drm/amd/display: Initialize replay_state to PR_STATE_INVALID
[WHY & HOW] Initialize the replay_state variable to PR_STATE_INVALID instead of PR_STATE_0 before retrieving the actual replay state. Reviewed-by: Wenjing Liu <wenjing.liu@amd.com> Signed-off-by: Ivan Lipski <ivan.lipski@amd.com> Signed-off-by: Alex Hung <alex.hung@amd.com> Tested-by: Dan Wheeler <daniel.wheeler@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -389,7 +389,7 @@ bool dp_pr_get_state(const struct dc_link *link, uint64_t *state)
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const struct dc *dc = link->ctx->dc;
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unsigned int panel_inst = 0;
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uint32_t retry_count = 0;
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uint32_t replay_state = 0;
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uint32_t replay_state = PR_STATE_INVALID;
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if (!dp_pr_get_panel_inst(dc, link, &panel_inst))
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return false;
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