arm/hdlcd: Use GEM DMA fbdev emulation

Use the fbdev emulation that is optimized for DMA helpers. Avoids
possible shadow buffering and makes the code simpler.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230313155138.20584-3-tzimmermann@suse.de
This commit is contained in:
Thomas Zimmermann 2023-03-13 16:51:15 +01:00
parent b79fe9abd5
commit 9ff7705fe3

View File

@ -26,7 +26,7 @@
#include <drm/drm_crtc.h>
#include <drm/drm_debugfs.h>
#include <drm/drm_drv.h>
#include <drm/drm_fbdev_generic.h>
#include <drm/drm_fbdev_dma.h>
#include <drm/drm_gem_dma_helper.h>
#include <drm/drm_gem_framebuffer_helper.h>
#include <drm/drm_modeset_helper.h>
@ -301,7 +301,7 @@ static int hdlcd_drm_bind(struct device *dev)
if (ret)
goto err_register;
drm_fbdev_generic_setup(drm, 32);
drm_fbdev_dma_setup(drm, 32);
return 0;