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ARM: dts: aspeed: tacoma: Enable XDMA engine
Add a reserved memory node for the VGA memory. Add the XDMA engine node, enable it, and point it's memory region to the VGA memory. Signed-off-by: Eddie James <eajames@linux.ibm.com> Signed-off-by: Joel Stanley <joel@jms.id.au>
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@ -29,6 +29,12 @@ flash_memory: region@ba000000 {
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no-map;
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reg = <0xb8000000 0x4000000>; /* 64M */
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};
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vga_memory: region@bf000000 {
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no-map;
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compatible = "shared-dma-pool";
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reg = <0xbf000000 0x01000000>; /* 16M */
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};
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};
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gpio-keys {
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@ -912,3 +918,8 @@ &pinctrl {
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pinctrl-0 = <&pinctrl_lpc_default>,
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<&pinctrl_lsirq_default>;
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};
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&xdma {
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status = "okay";
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memory-region = <&vga_memory>;
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};
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