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drm/xe: Move struct xe_ggtt to xe_ggtt.c
No users left outside of xe_ggtt.c, so we can make the struct private. This prevents us from accidentally touching it before init. Reviewed-by: Matthew Brost <matthew.brost@intel.com> Reviewed-by: Michal Wajdeczko <michal.wajdeczko@intel.com> Link: https://patch.msgid.link/20260206112108.1453809-10-dev@lankhorst.se Signed-off-by: Maarten Lankhorst <dev@lankhorst.se>
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@ -84,6 +84,61 @@ struct xe_ggtt_node {
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bool invalidate_on_remove;
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};
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/**
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* struct xe_ggtt_pt_ops - GGTT Page table operations
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* Which can vary from platform to platform.
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*/
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struct xe_ggtt_pt_ops {
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/** @pte_encode_flags: Encode PTE flags for a given BO */
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u64 (*pte_encode_flags)(struct xe_bo *bo, u16 pat_index);
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/** @ggtt_set_pte: Directly write into GGTT's PTE */
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xe_ggtt_set_pte_fn ggtt_set_pte;
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/** @ggtt_get_pte: Directly read from GGTT's PTE */
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u64 (*ggtt_get_pte)(struct xe_ggtt *ggtt, u64 addr);
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};
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/**
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* struct xe_ggtt - Main GGTT struct
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*
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* In general, each tile can contains its own Global Graphics Translation Table
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* (GGTT) instance.
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*/
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struct xe_ggtt {
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/** @tile: Back pointer to tile where this GGTT belongs */
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struct xe_tile *tile;
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/** @start: Start offset of GGTT */
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u64 start;
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/** @size: Total usable size of this GGTT */
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u64 size;
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#define XE_GGTT_FLAGS_64K BIT(0)
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/**
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* @flags: Flags for this GGTT
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* Acceptable flags:
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* - %XE_GGTT_FLAGS_64K - if PTE size is 64K. Otherwise, regular is 4K.
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*/
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unsigned int flags;
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/** @scratch: Internal object allocation used as a scratch page */
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struct xe_bo *scratch;
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/** @lock: Mutex lock to protect GGTT data */
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struct mutex lock;
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/**
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* @gsm: The iomem pointer to the actual location of the translation
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* table located in the GSM for easy PTE manipulation
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*/
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u64 __iomem *gsm;
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/** @pt_ops: Page Table operations per platform */
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const struct xe_ggtt_pt_ops *pt_ops;
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/** @mm: The memory manager used to manage individual GGTT allocations */
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struct drm_mm mm;
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/** @access_count: counts GGTT writes */
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unsigned int access_count;
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/** @wq: Dedicated unordered work queue to process node removals */
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struct workqueue_struct *wq;
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};
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static u64 xelp_ggtt_pte_flags(struct xe_bo *bo, u16 pat_index)
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{
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u64 pte = XE_PAGE_PRESENT;
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@ -9,6 +9,7 @@
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#include "xe_ggtt_types.h"
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struct drm_printer;
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struct xe_bo;
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struct xe_tile;
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struct drm_exec;
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@ -6,72 +6,16 @@
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#ifndef _XE_GGTT_TYPES_H_
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#define _XE_GGTT_TYPES_H_
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#include <linux/types.h>
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#include <drm/drm_mm.h>
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#include "xe_pt_types.h"
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struct xe_bo;
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struct xe_ggtt;
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struct xe_ggtt_node;
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struct xe_gt;
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/**
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* struct xe_ggtt - Main GGTT struct
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*
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* In general, each tile can contains its own Global Graphics Translation Table
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* (GGTT) instance.
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*/
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struct xe_ggtt {
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/** @tile: Back pointer to tile where this GGTT belongs */
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struct xe_tile *tile;
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/** @start: Start offset of GGTT */
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u64 start;
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/** @size: Total usable size of this GGTT */
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u64 size;
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#define XE_GGTT_FLAGS_64K BIT(0)
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/**
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* @flags: Flags for this GGTT
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* Acceptable flags:
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* - %XE_GGTT_FLAGS_64K - if PTE size is 64K. Otherwise, regular is 4K.
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*/
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unsigned int flags;
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/** @scratch: Internal object allocation used as a scratch page */
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struct xe_bo *scratch;
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/** @lock: Mutex lock to protect GGTT data */
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struct mutex lock;
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/**
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* @gsm: The iomem pointer to the actual location of the translation
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* table located in the GSM for easy PTE manipulation
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*/
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u64 __iomem *gsm;
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/** @pt_ops: Page Table operations per platform */
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const struct xe_ggtt_pt_ops *pt_ops;
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/** @mm: The memory manager used to manage individual GGTT allocations */
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struct drm_mm mm;
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/** @access_count: counts GGTT writes */
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unsigned int access_count;
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/** @wq: Dedicated unordered work queue to process node removals */
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struct workqueue_struct *wq;
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};
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typedef void (*xe_ggtt_set_pte_fn)(struct xe_ggtt *ggtt, u64 addr, u64 pte);
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typedef void (*xe_ggtt_transform_cb)(struct xe_ggtt *ggtt,
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struct xe_ggtt_node *node,
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u64 pte_flags,
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xe_ggtt_set_pte_fn set_pte, void *arg);
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/**
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* struct xe_ggtt_pt_ops - GGTT Page table operations
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* Which can vary from platform to platform.
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*/
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struct xe_ggtt_pt_ops {
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/** @pte_encode_flags: Encode PTE flags for a given BO */
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u64 (*pte_encode_flags)(struct xe_bo *bo, u16 pat_index);
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/** @ggtt_set_pte: Directly write into GGTT's PTE */
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xe_ggtt_set_pte_fn ggtt_set_pte;
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/** @ggtt_get_pte: Directly read from GGTT's PTE */
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u64 (*ggtt_get_pte)(struct xe_ggtt *ggtt, u64 addr);
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};
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#endif
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