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drm/amdgpu/gfx10: add mes queue fence handling
From IH ring buffer, look up the coresponding kernel queue and process. Signed-off-by: Jack Xiao <Jack.Xiao@amd.com> Acked-by: Christian König <christian.koenig@amd.com> Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -9188,31 +9188,51 @@ static int gfx_v10_0_eop_irq(struct amdgpu_device *adev,
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int i;
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u8 me_id, pipe_id, queue_id;
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struct amdgpu_ring *ring;
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uint32_t mes_queue_id = entry->src_data[0];
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DRM_DEBUG("IH: CP EOP\n");
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me_id = (entry->ring_id & 0x0c) >> 2;
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pipe_id = (entry->ring_id & 0x03) >> 0;
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queue_id = (entry->ring_id & 0x70) >> 4;
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switch (me_id) {
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case 0:
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if (pipe_id == 0)
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amdgpu_fence_process(&adev->gfx.gfx_ring[0]);
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else
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amdgpu_fence_process(&adev->gfx.gfx_ring[1]);
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break;
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case 1:
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case 2:
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for (i = 0; i < adev->gfx.num_compute_rings; i++) {
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ring = &adev->gfx.compute_ring[i];
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/* Per-queue interrupt is supported for MEC starting from VI.
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* The interrupt can only be enabled/disabled per pipe instead of per queue.
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*/
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if ((ring->me == me_id) && (ring->pipe == pipe_id) && (ring->queue == queue_id))
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amdgpu_fence_process(ring);
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if (adev->enable_mes && (mes_queue_id & AMDGPU_FENCE_MES_QUEUE_FLAG)) {
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struct amdgpu_mes_queue *queue;
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mes_queue_id &= AMDGPU_FENCE_MES_QUEUE_ID_MASK;
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spin_lock(&adev->mes.queue_id_lock);
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queue = idr_find(&adev->mes.queue_id_idr, mes_queue_id);
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if (queue) {
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DRM_DEBUG("process mes queue id = %d\n", mes_queue_id);
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amdgpu_fence_process(queue->ring);
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}
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spin_unlock(&adev->mes.queue_id_lock);
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} else {
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me_id = (entry->ring_id & 0x0c) >> 2;
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pipe_id = (entry->ring_id & 0x03) >> 0;
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queue_id = (entry->ring_id & 0x70) >> 4;
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switch (me_id) {
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case 0:
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if (pipe_id == 0)
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amdgpu_fence_process(&adev->gfx.gfx_ring[0]);
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else
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amdgpu_fence_process(&adev->gfx.gfx_ring[1]);
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break;
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case 1:
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case 2:
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for (i = 0; i < adev->gfx.num_compute_rings; i++) {
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ring = &adev->gfx.compute_ring[i];
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/* Per-queue interrupt is supported for MEC starting from VI.
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* The interrupt can only be enabled/disabled per pipe instead
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* of per queue.
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*/
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if ((ring->me == me_id) &&
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(ring->pipe == pipe_id) &&
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(ring->queue == queue_id))
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amdgpu_fence_process(ring);
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}
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break;
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}
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break;
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}
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return 0;
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}
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