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drm/imx/lcdc: Use fbdev-dma
Implement fbdev emulation with fbdev-dma. Fbdev-dma now supports damage handling, which is required by lcdc. Avoids the overhead of fbdev-generic's additional shadow buffering. No functional changes. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Cc: Shawn Guo <shawnguo@kernel.org> Cc: Sascha Hauer <s.hauer@pengutronix.de> Cc: Pengutronix Kernel Team <kernel@pengutronix.de> Cc: Fabio Estevam <festevam@gmail.com> Cc: NXP Linux Team <linux-imx@nxp.com> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20240419083331.7761-25-tzimmermann@suse.de
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@ -5,7 +5,7 @@
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#include <drm/drm_bridge_connector.h>
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#include <drm/drm_damage_helper.h>
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#include <drm/drm_drv.h>
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#include <drm/drm_fbdev_generic.h>
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#include <drm/drm_fbdev_dma.h>
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#include <drm/drm_fb_dma_helper.h>
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#include <drm/drm_fourcc.h>
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#include <drm/drm_framebuffer.h>
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@ -501,7 +501,7 @@ static int imx_lcdc_probe(struct platform_device *pdev)
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if (ret)
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return dev_err_probe(dev, ret, "Cannot register device\n");
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drm_fbdev_generic_setup(drm, 0);
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drm_fbdev_dma_setup(drm, 0);
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return 0;
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}
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