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drm/v3d: Detach job submissions IOCTLs to a new specific file
We will include a new job submission type, the CPU job submission. For readability and maintability, separate the job submission IOCTLs and related operations from v3d_gem.c. Minor fix in the CSD submission kernel doc: CSD (texture formatting) -> CSD (compute shader). Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Maíra Canal <mcanal@igalia.com> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Link: https://patchwork.freedesktop.org/patch/msgid/20231130164420.932823-5-mcanal@igalia.com
This commit is contained in:
parent
a8ad9d63a1
commit
9032d5f633
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@ -12,7 +12,8 @@ v3d-y := \
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v3d_perfmon.o \
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v3d_trace_points.o \
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v3d_sched.o \
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v3d_sysfs.o
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v3d_sysfs.o \
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v3d_submit.o
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v3d-$(CONFIG_DEBUG_FS) += v3d_debugfs.o
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@ -401,17 +401,19 @@ struct dma_fence *v3d_fence_create(struct v3d_dev *v3d, enum v3d_queue queue);
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/* v3d_gem.c */
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int v3d_gem_init(struct drm_device *dev);
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void v3d_gem_destroy(struct drm_device *dev);
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void v3d_reset(struct v3d_dev *v3d);
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void v3d_invalidate_caches(struct v3d_dev *v3d);
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void v3d_clean_caches(struct v3d_dev *v3d);
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/* v3d_submit.c */
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void v3d_job_cleanup(struct v3d_job *job);
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void v3d_job_put(struct v3d_job *job);
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int v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
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struct drm_file *file_priv);
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int v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
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struct drm_file *file_priv);
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int v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
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struct drm_file *file_priv);
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void v3d_job_cleanup(struct v3d_job *job);
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void v3d_job_put(struct v3d_job *job);
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void v3d_reset(struct v3d_dev *v3d);
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void v3d_invalidate_caches(struct v3d_dev *v3d);
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void v3d_clean_caches(struct v3d_dev *v3d);
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/* v3d_irq.c */
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int v3d_irq_init(struct v3d_dev *v3d);
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@ -11,8 +11,6 @@
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#include <linux/uaccess.h>
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#include <drm/drm_managed.h>
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#include <drm/drm_syncobj.h>
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#include <uapi/drm/v3d_drm.h>
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#include "v3d_drv.h"
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#include "v3d_regs.h"
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@ -241,739 +239,6 @@ v3d_invalidate_caches(struct v3d_dev *v3d)
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v3d_invalidate_slices(v3d, 0);
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}
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/* Takes the reservation lock on all the BOs being referenced, so that
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* at queue submit time we can update the reservations.
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*
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* We don't lock the RCL the tile alloc/state BOs, or overflow memory
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* (all of which are on exec->unref_list). They're entirely private
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* to v3d, so we don't attach dma-buf fences to them.
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*/
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static int
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v3d_lock_bo_reservations(struct v3d_job *job,
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struct ww_acquire_ctx *acquire_ctx)
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{
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int i, ret;
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ret = drm_gem_lock_reservations(job->bo, job->bo_count, acquire_ctx);
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if (ret)
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return ret;
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for (i = 0; i < job->bo_count; i++) {
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ret = dma_resv_reserve_fences(job->bo[i]->resv, 1);
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if (ret)
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goto fail;
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ret = drm_sched_job_add_implicit_dependencies(&job->base,
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job->bo[i], true);
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if (ret)
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goto fail;
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}
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return 0;
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fail:
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drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx);
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return ret;
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}
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/**
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* v3d_lookup_bos() - Sets up job->bo[] with the GEM objects
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* referenced by the job.
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* @dev: DRM device
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* @file_priv: DRM file for this fd
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* @job: V3D job being set up
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* @bo_handles: GEM handles
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* @bo_count: Number of GEM handles passed in
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*
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* The command validator needs to reference BOs by their index within
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* the submitted job's BO list. This does the validation of the job's
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* BO list and reference counting for the lifetime of the job.
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*
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* Note that this function doesn't need to unreference the BOs on
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* failure, because that will happen at v3d_exec_cleanup() time.
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*/
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static int
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v3d_lookup_bos(struct drm_device *dev,
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struct drm_file *file_priv,
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struct v3d_job *job,
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u64 bo_handles,
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u32 bo_count)
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{
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job->bo_count = bo_count;
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if (!job->bo_count) {
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/* See comment on bo_index for why we have to check
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* this.
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*/
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DRM_DEBUG("Rendering requires BOs\n");
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return -EINVAL;
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}
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return drm_gem_objects_lookup(file_priv,
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(void __user *)(uintptr_t)bo_handles,
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job->bo_count, &job->bo);
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}
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static void
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v3d_job_free(struct kref *ref)
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{
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struct v3d_job *job = container_of(ref, struct v3d_job, refcount);
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int i;
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if (job->bo) {
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for (i = 0; i < job->bo_count; i++)
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drm_gem_object_put(job->bo[i]);
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kvfree(job->bo);
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}
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dma_fence_put(job->irq_fence);
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dma_fence_put(job->done_fence);
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if (job->perfmon)
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v3d_perfmon_put(job->perfmon);
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kfree(job);
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}
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static void
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v3d_render_job_free(struct kref *ref)
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{
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struct v3d_render_job *job = container_of(ref, struct v3d_render_job,
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base.refcount);
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struct v3d_bo *bo, *save;
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list_for_each_entry_safe(bo, save, &job->unref_list, unref_head) {
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drm_gem_object_put(&bo->base.base);
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}
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v3d_job_free(ref);
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}
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void v3d_job_cleanup(struct v3d_job *job)
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{
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if (!job)
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return;
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drm_sched_job_cleanup(&job->base);
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v3d_job_put(job);
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}
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void v3d_job_put(struct v3d_job *job)
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{
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kref_put(&job->refcount, job->free);
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}
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static int
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v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv,
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void **container, size_t size, void (*free)(struct kref *ref),
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u32 in_sync, struct v3d_submit_ext *se, enum v3d_queue queue)
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{
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struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
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struct v3d_job *job;
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bool has_multisync = se && (se->flags & DRM_V3D_EXT_ID_MULTI_SYNC);
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int ret, i;
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*container = kcalloc(1, size, GFP_KERNEL);
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if (!*container) {
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DRM_ERROR("Cannot allocate memory for v3d job.");
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return -ENOMEM;
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}
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job = *container;
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job->v3d = v3d;
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job->free = free;
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job->file = file_priv;
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ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue],
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1, v3d_priv);
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if (ret)
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goto fail;
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if (has_multisync) {
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if (se->in_sync_count && se->wait_stage == queue) {
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struct drm_v3d_sem __user *handle = u64_to_user_ptr(se->in_syncs);
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for (i = 0; i < se->in_sync_count; i++) {
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struct drm_v3d_sem in;
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if (copy_from_user(&in, handle++, sizeof(in))) {
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ret = -EFAULT;
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DRM_DEBUG("Failed to copy wait dep handle.\n");
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goto fail_deps;
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}
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ret = drm_sched_job_add_syncobj_dependency(&job->base, file_priv, in.handle, 0);
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// TODO: Investigate why this was filtered out for the IOCTL.
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if (ret && ret != -ENOENT)
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goto fail_deps;
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}
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}
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} else {
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ret = drm_sched_job_add_syncobj_dependency(&job->base, file_priv, in_sync, 0);
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// TODO: Investigate why this was filtered out for the IOCTL.
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if (ret && ret != -ENOENT)
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goto fail_deps;
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}
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kref_init(&job->refcount);
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return 0;
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fail_deps:
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drm_sched_job_cleanup(&job->base);
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fail:
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kfree(*container);
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*container = NULL;
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return ret;
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}
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static void
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v3d_push_job(struct v3d_job *job)
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{
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drm_sched_job_arm(&job->base);
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job->done_fence = dma_fence_get(&job->base.s_fence->finished);
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/* put by scheduler job completion */
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kref_get(&job->refcount);
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drm_sched_entity_push_job(&job->base);
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}
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static void
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v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv,
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struct v3d_job *job,
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struct ww_acquire_ctx *acquire_ctx,
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u32 out_sync,
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struct v3d_submit_ext *se,
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struct dma_fence *done_fence)
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{
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struct drm_syncobj *sync_out;
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bool has_multisync = se && (se->flags & DRM_V3D_EXT_ID_MULTI_SYNC);
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int i;
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for (i = 0; i < job->bo_count; i++) {
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/* XXX: Use shared fences for read-only objects. */
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dma_resv_add_fence(job->bo[i]->resv, job->done_fence,
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DMA_RESV_USAGE_WRITE);
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}
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drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx);
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/* Update the return sync object for the job */
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/* If it only supports a single signal semaphore*/
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if (!has_multisync) {
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sync_out = drm_syncobj_find(file_priv, out_sync);
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if (sync_out) {
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drm_syncobj_replace_fence(sync_out, done_fence);
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drm_syncobj_put(sync_out);
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}
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return;
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}
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/* If multiple semaphores extension is supported */
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if (se->out_sync_count) {
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for (i = 0; i < se->out_sync_count; i++) {
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drm_syncobj_replace_fence(se->out_syncs[i].syncobj,
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done_fence);
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drm_syncobj_put(se->out_syncs[i].syncobj);
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}
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kvfree(se->out_syncs);
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}
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}
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static void
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v3d_put_multisync_post_deps(struct v3d_submit_ext *se)
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{
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unsigned int i;
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if (!(se && se->out_sync_count))
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return;
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for (i = 0; i < se->out_sync_count; i++)
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drm_syncobj_put(se->out_syncs[i].syncobj);
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kvfree(se->out_syncs);
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}
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static int
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v3d_get_multisync_post_deps(struct drm_file *file_priv,
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struct v3d_submit_ext *se,
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u32 count, u64 handles)
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{
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struct drm_v3d_sem __user *post_deps;
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int i, ret;
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if (!count)
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return 0;
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se->out_syncs = (struct v3d_submit_outsync *)
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kvmalloc_array(count,
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sizeof(struct v3d_submit_outsync),
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GFP_KERNEL);
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if (!se->out_syncs)
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return -ENOMEM;
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post_deps = u64_to_user_ptr(handles);
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for (i = 0; i < count; i++) {
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struct drm_v3d_sem out;
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if (copy_from_user(&out, post_deps++, sizeof(out))) {
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ret = -EFAULT;
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DRM_DEBUG("Failed to copy post dep handles\n");
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goto fail;
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}
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se->out_syncs[i].syncobj = drm_syncobj_find(file_priv,
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out.handle);
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if (!se->out_syncs[i].syncobj) {
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ret = -EINVAL;
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goto fail;
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}
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}
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se->out_sync_count = count;
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return 0;
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fail:
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for (i--; i >= 0; i--)
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drm_syncobj_put(se->out_syncs[i].syncobj);
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kvfree(se->out_syncs);
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return ret;
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}
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/* Get data for multiple binary semaphores synchronization. Parse syncobj
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* to be signaled when job completes (out_sync).
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*/
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static int
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v3d_get_multisync_submit_deps(struct drm_file *file_priv,
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struct drm_v3d_extension __user *ext,
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void *data)
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{
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struct drm_v3d_multi_sync multisync;
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struct v3d_submit_ext *se = data;
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int ret;
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if (copy_from_user(&multisync, ext, sizeof(multisync)))
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return -EFAULT;
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if (multisync.pad)
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return -EINVAL;
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ret = v3d_get_multisync_post_deps(file_priv, data, multisync.out_sync_count,
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multisync.out_syncs);
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if (ret)
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return ret;
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se->in_sync_count = multisync.in_sync_count;
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se->in_syncs = multisync.in_syncs;
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se->flags |= DRM_V3D_EXT_ID_MULTI_SYNC;
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se->wait_stage = multisync.wait_stage;
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return 0;
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}
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/* Whenever userspace sets ioctl extensions, v3d_get_extensions parses data
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* according to the extension id (name).
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*/
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static int
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v3d_get_extensions(struct drm_file *file_priv,
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u64 ext_handles,
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void *data)
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{
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struct drm_v3d_extension __user *user_ext;
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int ret;
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user_ext = u64_to_user_ptr(ext_handles);
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while (user_ext) {
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struct drm_v3d_extension ext;
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if (copy_from_user(&ext, user_ext, sizeof(ext))) {
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DRM_DEBUG("Failed to copy submit extension\n");
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return -EFAULT;
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}
|
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switch (ext.id) {
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case DRM_V3D_EXT_ID_MULTI_SYNC:
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ret = v3d_get_multisync_submit_deps(file_priv, user_ext, data);
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if (ret)
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return ret;
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break;
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default:
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DRM_DEBUG_DRIVER("Unknown extension id: %d\n", ext.id);
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return -EINVAL;
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}
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user_ext = u64_to_user_ptr(ext.next);
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}
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return 0;
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}
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/**
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* v3d_submit_cl_ioctl() - Submits a job (frame) to the V3D.
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* @dev: DRM device
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* @data: ioctl argument
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* @file_priv: DRM file for this fd
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*
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* This is the main entrypoint for userspace to submit a 3D frame to
|
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* the GPU. Userspace provides the binner command list (if
|
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* applicable), and the kernel sets up the render command list to draw
|
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* to the framebuffer described in the ioctl, using the command lists
|
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* that the 3D engine's binner will produce.
|
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*/
|
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int
|
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v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
|
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struct drm_file *file_priv)
|
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{
|
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struct v3d_dev *v3d = to_v3d_dev(dev);
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struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
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struct drm_v3d_submit_cl *args = data;
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struct v3d_submit_ext se = {0};
|
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struct v3d_bin_job *bin = NULL;
|
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struct v3d_render_job *render = NULL;
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struct v3d_job *clean_job = NULL;
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struct v3d_job *last_job;
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struct ww_acquire_ctx acquire_ctx;
|
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int ret = 0;
|
||||
|
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trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end);
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|
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if (args->pad)
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return -EINVAL;
|
||||
|
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if (args->flags &&
|
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args->flags & ~(DRM_V3D_SUBMIT_CL_FLUSH_CACHE |
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DRM_V3D_SUBMIT_EXTENSION)) {
|
||||
DRM_INFO("invalid flags: %d\n", args->flags);
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
|
||||
ret = v3d_get_extensions(file_priv, args->extensions, &se);
|
||||
if (ret) {
|
||||
DRM_DEBUG("Failed to get extensions.\n");
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
ret = v3d_job_init(v3d, file_priv, (void *)&render, sizeof(*render),
|
||||
v3d_render_job_free, args->in_sync_rcl, &se, V3D_RENDER);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
render->start = args->rcl_start;
|
||||
render->end = args->rcl_end;
|
||||
INIT_LIST_HEAD(&render->unref_list);
|
||||
|
||||
if (args->bcl_start != args->bcl_end) {
|
||||
ret = v3d_job_init(v3d, file_priv, (void *)&bin, sizeof(*bin),
|
||||
v3d_job_free, args->in_sync_bcl, &se, V3D_BIN);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
bin->start = args->bcl_start;
|
||||
bin->end = args->bcl_end;
|
||||
bin->qma = args->qma;
|
||||
bin->qms = args->qms;
|
||||
bin->qts = args->qts;
|
||||
bin->render = render;
|
||||
}
|
||||
|
||||
if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
|
||||
ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, sizeof(*clean_job),
|
||||
v3d_job_free, 0, NULL, V3D_CACHE_CLEAN);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
last_job = clean_job;
|
||||
} else {
|
||||
last_job = &render->base;
|
||||
}
|
||||
|
||||
ret = v3d_lookup_bos(dev, file_priv, last_job,
|
||||
args->bo_handles, args->bo_handle_count);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
ret = v3d_lock_bo_reservations(last_job, &acquire_ctx);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
if (args->perfmon_id) {
|
||||
render->base.perfmon = v3d_perfmon_find(v3d_priv,
|
||||
args->perfmon_id);
|
||||
|
||||
if (!render->base.perfmon) {
|
||||
ret = -ENOENT;
|
||||
goto fail_perfmon;
|
||||
}
|
||||
}
|
||||
|
||||
mutex_lock(&v3d->sched_lock);
|
||||
if (bin) {
|
||||
bin->base.perfmon = render->base.perfmon;
|
||||
v3d_perfmon_get(bin->base.perfmon);
|
||||
v3d_push_job(&bin->base);
|
||||
|
||||
ret = drm_sched_job_add_dependency(&render->base.base,
|
||||
dma_fence_get(bin->base.done_fence));
|
||||
if (ret)
|
||||
goto fail_unreserve;
|
||||
}
|
||||
|
||||
v3d_push_job(&render->base);
|
||||
|
||||
if (clean_job) {
|
||||
struct dma_fence *render_fence =
|
||||
dma_fence_get(render->base.done_fence);
|
||||
ret = drm_sched_job_add_dependency(&clean_job->base,
|
||||
render_fence);
|
||||
if (ret)
|
||||
goto fail_unreserve;
|
||||
clean_job->perfmon = render->base.perfmon;
|
||||
v3d_perfmon_get(clean_job->perfmon);
|
||||
v3d_push_job(clean_job);
|
||||
}
|
||||
|
||||
mutex_unlock(&v3d->sched_lock);
|
||||
|
||||
v3d_attach_fences_and_unlock_reservation(file_priv,
|
||||
last_job,
|
||||
&acquire_ctx,
|
||||
args->out_sync,
|
||||
&se,
|
||||
last_job->done_fence);
|
||||
|
||||
if (bin)
|
||||
v3d_job_put(&bin->base);
|
||||
v3d_job_put(&render->base);
|
||||
if (clean_job)
|
||||
v3d_job_put(clean_job);
|
||||
|
||||
return 0;
|
||||
|
||||
fail_unreserve:
|
||||
mutex_unlock(&v3d->sched_lock);
|
||||
fail_perfmon:
|
||||
drm_gem_unlock_reservations(last_job->bo,
|
||||
last_job->bo_count, &acquire_ctx);
|
||||
fail:
|
||||
v3d_job_cleanup((void *)bin);
|
||||
v3d_job_cleanup((void *)render);
|
||||
v3d_job_cleanup(clean_job);
|
||||
v3d_put_multisync_post_deps(&se);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* v3d_submit_tfu_ioctl() - Submits a TFU (texture formatting) job to the V3D.
|
||||
* @dev: DRM device
|
||||
* @data: ioctl argument
|
||||
* @file_priv: DRM file for this fd
|
||||
*
|
||||
* Userspace provides the register setup for the TFU, which we don't
|
||||
* need to validate since the TFU is behind the MMU.
|
||||
*/
|
||||
int
|
||||
v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
|
||||
struct drm_file *file_priv)
|
||||
{
|
||||
struct v3d_dev *v3d = to_v3d_dev(dev);
|
||||
struct drm_v3d_submit_tfu *args = data;
|
||||
struct v3d_submit_ext se = {0};
|
||||
struct v3d_tfu_job *job = NULL;
|
||||
struct ww_acquire_ctx acquire_ctx;
|
||||
int ret = 0;
|
||||
|
||||
trace_v3d_submit_tfu_ioctl(&v3d->drm, args->iia);
|
||||
|
||||
if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
|
||||
DRM_DEBUG("invalid flags: %d\n", args->flags);
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
|
||||
ret = v3d_get_extensions(file_priv, args->extensions, &se);
|
||||
if (ret) {
|
||||
DRM_DEBUG("Failed to get extensions.\n");
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job),
|
||||
v3d_job_free, args->in_sync, &se, V3D_TFU);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
job->base.bo = kcalloc(ARRAY_SIZE(args->bo_handles),
|
||||
sizeof(*job->base.bo), GFP_KERNEL);
|
||||
if (!job->base.bo) {
|
||||
ret = -ENOMEM;
|
||||
goto fail;
|
||||
}
|
||||
|
||||
job->args = *args;
|
||||
|
||||
for (job->base.bo_count = 0;
|
||||
job->base.bo_count < ARRAY_SIZE(args->bo_handles);
|
||||
job->base.bo_count++) {
|
||||
struct drm_gem_object *bo;
|
||||
|
||||
if (!args->bo_handles[job->base.bo_count])
|
||||
break;
|
||||
|
||||
bo = drm_gem_object_lookup(file_priv, args->bo_handles[job->base.bo_count]);
|
||||
if (!bo) {
|
||||
DRM_DEBUG("Failed to look up GEM BO %d: %d\n",
|
||||
job->base.bo_count,
|
||||
args->bo_handles[job->base.bo_count]);
|
||||
ret = -ENOENT;
|
||||
goto fail;
|
||||
}
|
||||
job->base.bo[job->base.bo_count] = bo;
|
||||
}
|
||||
|
||||
ret = v3d_lock_bo_reservations(&job->base, &acquire_ctx);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
mutex_lock(&v3d->sched_lock);
|
||||
v3d_push_job(&job->base);
|
||||
mutex_unlock(&v3d->sched_lock);
|
||||
|
||||
v3d_attach_fences_and_unlock_reservation(file_priv,
|
||||
&job->base, &acquire_ctx,
|
||||
args->out_sync,
|
||||
&se,
|
||||
job->base.done_fence);
|
||||
|
||||
v3d_job_put(&job->base);
|
||||
|
||||
return 0;
|
||||
|
||||
fail:
|
||||
v3d_job_cleanup((void *)job);
|
||||
v3d_put_multisync_post_deps(&se);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* v3d_submit_csd_ioctl() - Submits a CSD (texture formatting) job to the V3D.
|
||||
* @dev: DRM device
|
||||
* @data: ioctl argument
|
||||
* @file_priv: DRM file for this fd
|
||||
*
|
||||
* Userspace provides the register setup for the CSD, which we don't
|
||||
* need to validate since the CSD is behind the MMU.
|
||||
*/
|
||||
int
|
||||
v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
|
||||
struct drm_file *file_priv)
|
||||
{
|
||||
struct v3d_dev *v3d = to_v3d_dev(dev);
|
||||
struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
|
||||
struct drm_v3d_submit_csd *args = data;
|
||||
struct v3d_submit_ext se = {0};
|
||||
struct v3d_csd_job *job = NULL;
|
||||
struct v3d_job *clean_job = NULL;
|
||||
struct ww_acquire_ctx acquire_ctx;
|
||||
int ret;
|
||||
|
||||
trace_v3d_submit_csd_ioctl(&v3d->drm, args->cfg[5], args->cfg[6]);
|
||||
|
||||
if (args->pad)
|
||||
return -EINVAL;
|
||||
|
||||
if (!v3d_has_csd(v3d)) {
|
||||
DRM_DEBUG("Attempting CSD submit on non-CSD hardware\n");
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
|
||||
DRM_INFO("invalid flags: %d\n", args->flags);
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
|
||||
ret = v3d_get_extensions(file_priv, args->extensions, &se);
|
||||
if (ret) {
|
||||
DRM_DEBUG("Failed to get extensions.\n");
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job),
|
||||
v3d_job_free, args->in_sync, &se, V3D_CSD);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, sizeof(*clean_job),
|
||||
v3d_job_free, 0, NULL, V3D_CACHE_CLEAN);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
job->args = *args;
|
||||
|
||||
ret = v3d_lookup_bos(dev, file_priv, clean_job,
|
||||
args->bo_handles, args->bo_handle_count);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
ret = v3d_lock_bo_reservations(clean_job, &acquire_ctx);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
if (args->perfmon_id) {
|
||||
job->base.perfmon = v3d_perfmon_find(v3d_priv,
|
||||
args->perfmon_id);
|
||||
if (!job->base.perfmon) {
|
||||
ret = -ENOENT;
|
||||
goto fail_perfmon;
|
||||
}
|
||||
}
|
||||
|
||||
mutex_lock(&v3d->sched_lock);
|
||||
v3d_push_job(&job->base);
|
||||
|
||||
ret = drm_sched_job_add_dependency(&clean_job->base,
|
||||
dma_fence_get(job->base.done_fence));
|
||||
if (ret)
|
||||
goto fail_unreserve;
|
||||
|
||||
v3d_push_job(clean_job);
|
||||
mutex_unlock(&v3d->sched_lock);
|
||||
|
||||
v3d_attach_fences_and_unlock_reservation(file_priv,
|
||||
clean_job,
|
||||
&acquire_ctx,
|
||||
args->out_sync,
|
||||
&se,
|
||||
clean_job->done_fence);
|
||||
|
||||
v3d_job_put(&job->base);
|
||||
v3d_job_put(clean_job);
|
||||
|
||||
return 0;
|
||||
|
||||
fail_unreserve:
|
||||
mutex_unlock(&v3d->sched_lock);
|
||||
fail_perfmon:
|
||||
drm_gem_unlock_reservations(clean_job->bo, clean_job->bo_count,
|
||||
&acquire_ctx);
|
||||
fail:
|
||||
v3d_job_cleanup((void *)job);
|
||||
v3d_job_cleanup(clean_job);
|
||||
v3d_put_multisync_post_deps(&se);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
int
|
||||
v3d_gem_init(struct drm_device *dev)
|
||||
{
|
||||
|
|
|
|||
744
drivers/gpu/drm/v3d/v3d_submit.c
Normal file
744
drivers/gpu/drm/v3d/v3d_submit.c
Normal file
|
|
@ -0,0 +1,744 @@
|
|||
// SPDX-License-Identifier: GPL-2.0+
|
||||
/*
|
||||
* Copyright (C) 2014-2018 Broadcom
|
||||
* Copyright (C) 2023 Raspberry Pi
|
||||
*/
|
||||
|
||||
#include <drm/drm_syncobj.h>
|
||||
|
||||
#include "v3d_drv.h"
|
||||
#include "v3d_regs.h"
|
||||
#include "v3d_trace.h"
|
||||
|
||||
/* Takes the reservation lock on all the BOs being referenced, so that
|
||||
* at queue submit time we can update the reservations.
|
||||
*
|
||||
* We don't lock the RCL the tile alloc/state BOs, or overflow memory
|
||||
* (all of which are on exec->unref_list). They're entirely private
|
||||
* to v3d, so we don't attach dma-buf fences to them.
|
||||
*/
|
||||
static int
|
||||
v3d_lock_bo_reservations(struct v3d_job *job,
|
||||
struct ww_acquire_ctx *acquire_ctx)
|
||||
{
|
||||
int i, ret;
|
||||
|
||||
ret = drm_gem_lock_reservations(job->bo, job->bo_count, acquire_ctx);
|
||||
if (ret)
|
||||
return ret;
|
||||
|
||||
for (i = 0; i < job->bo_count; i++) {
|
||||
ret = dma_resv_reserve_fences(job->bo[i]->resv, 1);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
ret = drm_sched_job_add_implicit_dependencies(&job->base,
|
||||
job->bo[i], true);
|
||||
if (ret)
|
||||
goto fail;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
fail:
|
||||
drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx);
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* v3d_lookup_bos() - Sets up job->bo[] with the GEM objects
|
||||
* referenced by the job.
|
||||
* @dev: DRM device
|
||||
* @file_priv: DRM file for this fd
|
||||
* @job: V3D job being set up
|
||||
* @bo_handles: GEM handles
|
||||
* @bo_count: Number of GEM handles passed in
|
||||
*
|
||||
* The command validator needs to reference BOs by their index within
|
||||
* the submitted job's BO list. This does the validation of the job's
|
||||
* BO list and reference counting for the lifetime of the job.
|
||||
*
|
||||
* Note that this function doesn't need to unreference the BOs on
|
||||
* failure, because that will happen at v3d_exec_cleanup() time.
|
||||
*/
|
||||
static int
|
||||
v3d_lookup_bos(struct drm_device *dev,
|
||||
struct drm_file *file_priv,
|
||||
struct v3d_job *job,
|
||||
u64 bo_handles,
|
||||
u32 bo_count)
|
||||
{
|
||||
job->bo_count = bo_count;
|
||||
|
||||
if (!job->bo_count) {
|
||||
/* See comment on bo_index for why we have to check
|
||||
* this.
|
||||
*/
|
||||
DRM_DEBUG("Rendering requires BOs\n");
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
return drm_gem_objects_lookup(file_priv,
|
||||
(void __user *)(uintptr_t)bo_handles,
|
||||
job->bo_count, &job->bo);
|
||||
}
|
||||
|
||||
static void
|
||||
v3d_job_free(struct kref *ref)
|
||||
{
|
||||
struct v3d_job *job = container_of(ref, struct v3d_job, refcount);
|
||||
int i;
|
||||
|
||||
if (job->bo) {
|
||||
for (i = 0; i < job->bo_count; i++)
|
||||
drm_gem_object_put(job->bo[i]);
|
||||
kvfree(job->bo);
|
||||
}
|
||||
|
||||
dma_fence_put(job->irq_fence);
|
||||
dma_fence_put(job->done_fence);
|
||||
|
||||
if (job->perfmon)
|
||||
v3d_perfmon_put(job->perfmon);
|
||||
|
||||
kfree(job);
|
||||
}
|
||||
|
||||
static void
|
||||
v3d_render_job_free(struct kref *ref)
|
||||
{
|
||||
struct v3d_render_job *job = container_of(ref, struct v3d_render_job,
|
||||
base.refcount);
|
||||
struct v3d_bo *bo, *save;
|
||||
|
||||
list_for_each_entry_safe(bo, save, &job->unref_list, unref_head) {
|
||||
drm_gem_object_put(&bo->base.base);
|
||||
}
|
||||
|
||||
v3d_job_free(ref);
|
||||
}
|
||||
|
||||
void v3d_job_cleanup(struct v3d_job *job)
|
||||
{
|
||||
if (!job)
|
||||
return;
|
||||
|
||||
drm_sched_job_cleanup(&job->base);
|
||||
v3d_job_put(job);
|
||||
}
|
||||
|
||||
void v3d_job_put(struct v3d_job *job)
|
||||
{
|
||||
kref_put(&job->refcount, job->free);
|
||||
}
|
||||
|
||||
static int
|
||||
v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv,
|
||||
void **container, size_t size, void (*free)(struct kref *ref),
|
||||
u32 in_sync, struct v3d_submit_ext *se, enum v3d_queue queue)
|
||||
{
|
||||
struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
|
||||
struct v3d_job *job;
|
||||
bool has_multisync = se && (se->flags & DRM_V3D_EXT_ID_MULTI_SYNC);
|
||||
int ret, i;
|
||||
|
||||
*container = kcalloc(1, size, GFP_KERNEL);
|
||||
if (!*container) {
|
||||
DRM_ERROR("Cannot allocate memory for v3d job.");
|
||||
return -ENOMEM;
|
||||
}
|
||||
|
||||
job = *container;
|
||||
job->v3d = v3d;
|
||||
job->free = free;
|
||||
job->file = file_priv;
|
||||
|
||||
ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue],
|
||||
1, v3d_priv);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
if (has_multisync) {
|
||||
if (se->in_sync_count && se->wait_stage == queue) {
|
||||
struct drm_v3d_sem __user *handle = u64_to_user_ptr(se->in_syncs);
|
||||
|
||||
for (i = 0; i < se->in_sync_count; i++) {
|
||||
struct drm_v3d_sem in;
|
||||
|
||||
if (copy_from_user(&in, handle++, sizeof(in))) {
|
||||
ret = -EFAULT;
|
||||
DRM_DEBUG("Failed to copy wait dep handle.\n");
|
||||
goto fail_deps;
|
||||
}
|
||||
ret = drm_sched_job_add_syncobj_dependency(&job->base, file_priv, in.handle, 0);
|
||||
|
||||
// TODO: Investigate why this was filtered out for the IOCTL.
|
||||
if (ret && ret != -ENOENT)
|
||||
goto fail_deps;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
ret = drm_sched_job_add_syncobj_dependency(&job->base, file_priv, in_sync, 0);
|
||||
|
||||
// TODO: Investigate why this was filtered out for the IOCTL.
|
||||
if (ret && ret != -ENOENT)
|
||||
goto fail_deps;
|
||||
}
|
||||
|
||||
kref_init(&job->refcount);
|
||||
|
||||
return 0;
|
||||
|
||||
fail_deps:
|
||||
drm_sched_job_cleanup(&job->base);
|
||||
fail:
|
||||
kfree(*container);
|
||||
*container = NULL;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void
|
||||
v3d_push_job(struct v3d_job *job)
|
||||
{
|
||||
drm_sched_job_arm(&job->base);
|
||||
|
||||
job->done_fence = dma_fence_get(&job->base.s_fence->finished);
|
||||
|
||||
/* put by scheduler job completion */
|
||||
kref_get(&job->refcount);
|
||||
|
||||
drm_sched_entity_push_job(&job->base);
|
||||
}
|
||||
|
||||
static void
|
||||
v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv,
|
||||
struct v3d_job *job,
|
||||
struct ww_acquire_ctx *acquire_ctx,
|
||||
u32 out_sync,
|
||||
struct v3d_submit_ext *se,
|
||||
struct dma_fence *done_fence)
|
||||
{
|
||||
struct drm_syncobj *sync_out;
|
||||
bool has_multisync = se && (se->flags & DRM_V3D_EXT_ID_MULTI_SYNC);
|
||||
int i;
|
||||
|
||||
for (i = 0; i < job->bo_count; i++) {
|
||||
/* XXX: Use shared fences for read-only objects. */
|
||||
dma_resv_add_fence(job->bo[i]->resv, job->done_fence,
|
||||
DMA_RESV_USAGE_WRITE);
|
||||
}
|
||||
|
||||
drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx);
|
||||
|
||||
/* Update the return sync object for the job */
|
||||
/* If it only supports a single signal semaphore*/
|
||||
if (!has_multisync) {
|
||||
sync_out = drm_syncobj_find(file_priv, out_sync);
|
||||
if (sync_out) {
|
||||
drm_syncobj_replace_fence(sync_out, done_fence);
|
||||
drm_syncobj_put(sync_out);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
/* If multiple semaphores extension is supported */
|
||||
if (se->out_sync_count) {
|
||||
for (i = 0; i < se->out_sync_count; i++) {
|
||||
drm_syncobj_replace_fence(se->out_syncs[i].syncobj,
|
||||
done_fence);
|
||||
drm_syncobj_put(se->out_syncs[i].syncobj);
|
||||
}
|
||||
kvfree(se->out_syncs);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
v3d_put_multisync_post_deps(struct v3d_submit_ext *se)
|
||||
{
|
||||
unsigned int i;
|
||||
|
||||
if (!(se && se->out_sync_count))
|
||||
return;
|
||||
|
||||
for (i = 0; i < se->out_sync_count; i++)
|
||||
drm_syncobj_put(se->out_syncs[i].syncobj);
|
||||
kvfree(se->out_syncs);
|
||||
}
|
||||
|
||||
static int
|
||||
v3d_get_multisync_post_deps(struct drm_file *file_priv,
|
||||
struct v3d_submit_ext *se,
|
||||
u32 count, u64 handles)
|
||||
{
|
||||
struct drm_v3d_sem __user *post_deps;
|
||||
int i, ret;
|
||||
|
||||
if (!count)
|
||||
return 0;
|
||||
|
||||
se->out_syncs = (struct v3d_submit_outsync *)
|
||||
kvmalloc_array(count,
|
||||
sizeof(struct v3d_submit_outsync),
|
||||
GFP_KERNEL);
|
||||
if (!se->out_syncs)
|
||||
return -ENOMEM;
|
||||
|
||||
post_deps = u64_to_user_ptr(handles);
|
||||
|
||||
for (i = 0; i < count; i++) {
|
||||
struct drm_v3d_sem out;
|
||||
|
||||
if (copy_from_user(&out, post_deps++, sizeof(out))) {
|
||||
ret = -EFAULT;
|
||||
DRM_DEBUG("Failed to copy post dep handles\n");
|
||||
goto fail;
|
||||
}
|
||||
|
||||
se->out_syncs[i].syncobj = drm_syncobj_find(file_priv,
|
||||
out.handle);
|
||||
if (!se->out_syncs[i].syncobj) {
|
||||
ret = -EINVAL;
|
||||
goto fail;
|
||||
}
|
||||
}
|
||||
se->out_sync_count = count;
|
||||
|
||||
return 0;
|
||||
|
||||
fail:
|
||||
for (i--; i >= 0; i--)
|
||||
drm_syncobj_put(se->out_syncs[i].syncobj);
|
||||
kvfree(se->out_syncs);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/* Get data for multiple binary semaphores synchronization. Parse syncobj
|
||||
* to be signaled when job completes (out_sync).
|
||||
*/
|
||||
static int
|
||||
v3d_get_multisync_submit_deps(struct drm_file *file_priv,
|
||||
struct drm_v3d_extension __user *ext,
|
||||
void *data)
|
||||
{
|
||||
struct drm_v3d_multi_sync multisync;
|
||||
struct v3d_submit_ext *se = data;
|
||||
int ret;
|
||||
|
||||
if (copy_from_user(&multisync, ext, sizeof(multisync)))
|
||||
return -EFAULT;
|
||||
|
||||
if (multisync.pad)
|
||||
return -EINVAL;
|
||||
|
||||
ret = v3d_get_multisync_post_deps(file_priv, data, multisync.out_sync_count,
|
||||
multisync.out_syncs);
|
||||
if (ret)
|
||||
return ret;
|
||||
|
||||
se->in_sync_count = multisync.in_sync_count;
|
||||
se->in_syncs = multisync.in_syncs;
|
||||
se->flags |= DRM_V3D_EXT_ID_MULTI_SYNC;
|
||||
se->wait_stage = multisync.wait_stage;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Whenever userspace sets ioctl extensions, v3d_get_extensions parses data
|
||||
* according to the extension id (name).
|
||||
*/
|
||||
static int
|
||||
v3d_get_extensions(struct drm_file *file_priv,
|
||||
u64 ext_handles,
|
||||
void *data)
|
||||
{
|
||||
struct drm_v3d_extension __user *user_ext;
|
||||
int ret;
|
||||
|
||||
user_ext = u64_to_user_ptr(ext_handles);
|
||||
while (user_ext) {
|
||||
struct drm_v3d_extension ext;
|
||||
|
||||
if (copy_from_user(&ext, user_ext, sizeof(ext))) {
|
||||
DRM_DEBUG("Failed to copy submit extension\n");
|
||||
return -EFAULT;
|
||||
}
|
||||
|
||||
switch (ext.id) {
|
||||
case DRM_V3D_EXT_ID_MULTI_SYNC:
|
||||
ret = v3d_get_multisync_submit_deps(file_priv, user_ext, data);
|
||||
if (ret)
|
||||
return ret;
|
||||
break;
|
||||
default:
|
||||
DRM_DEBUG_DRIVER("Unknown extension id: %d\n", ext.id);
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
user_ext = u64_to_user_ptr(ext.next);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* v3d_submit_cl_ioctl() - Submits a job (frame) to the V3D.
|
||||
* @dev: DRM device
|
||||
* @data: ioctl argument
|
||||
* @file_priv: DRM file for this fd
|
||||
*
|
||||
* This is the main entrypoint for userspace to submit a 3D frame to
|
||||
* the GPU. Userspace provides the binner command list (if
|
||||
* applicable), and the kernel sets up the render command list to draw
|
||||
* to the framebuffer described in the ioctl, using the command lists
|
||||
* that the 3D engine's binner will produce.
|
||||
*/
|
||||
int
|
||||
v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
|
||||
struct drm_file *file_priv)
|
||||
{
|
||||
struct v3d_dev *v3d = to_v3d_dev(dev);
|
||||
struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
|
||||
struct drm_v3d_submit_cl *args = data;
|
||||
struct v3d_submit_ext se = {0};
|
||||
struct v3d_bin_job *bin = NULL;
|
||||
struct v3d_render_job *render = NULL;
|
||||
struct v3d_job *clean_job = NULL;
|
||||
struct v3d_job *last_job;
|
||||
struct ww_acquire_ctx acquire_ctx;
|
||||
int ret = 0;
|
||||
|
||||
trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end);
|
||||
|
||||
if (args->pad)
|
||||
return -EINVAL;
|
||||
|
||||
if (args->flags &&
|
||||
args->flags & ~(DRM_V3D_SUBMIT_CL_FLUSH_CACHE |
|
||||
DRM_V3D_SUBMIT_EXTENSION)) {
|
||||
DRM_INFO("invalid flags: %d\n", args->flags);
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
|
||||
ret = v3d_get_extensions(file_priv, args->extensions, &se);
|
||||
if (ret) {
|
||||
DRM_DEBUG("Failed to get extensions.\n");
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
ret = v3d_job_init(v3d, file_priv, (void *)&render, sizeof(*render),
|
||||
v3d_render_job_free, args->in_sync_rcl, &se, V3D_RENDER);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
render->start = args->rcl_start;
|
||||
render->end = args->rcl_end;
|
||||
INIT_LIST_HEAD(&render->unref_list);
|
||||
|
||||
if (args->bcl_start != args->bcl_end) {
|
||||
ret = v3d_job_init(v3d, file_priv, (void *)&bin, sizeof(*bin),
|
||||
v3d_job_free, args->in_sync_bcl, &se, V3D_BIN);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
bin->start = args->bcl_start;
|
||||
bin->end = args->bcl_end;
|
||||
bin->qma = args->qma;
|
||||
bin->qms = args->qms;
|
||||
bin->qts = args->qts;
|
||||
bin->render = render;
|
||||
}
|
||||
|
||||
if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
|
||||
ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, sizeof(*clean_job),
|
||||
v3d_job_free, 0, NULL, V3D_CACHE_CLEAN);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
last_job = clean_job;
|
||||
} else {
|
||||
last_job = &render->base;
|
||||
}
|
||||
|
||||
ret = v3d_lookup_bos(dev, file_priv, last_job,
|
||||
args->bo_handles, args->bo_handle_count);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
ret = v3d_lock_bo_reservations(last_job, &acquire_ctx);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
if (args->perfmon_id) {
|
||||
render->base.perfmon = v3d_perfmon_find(v3d_priv,
|
||||
args->perfmon_id);
|
||||
|
||||
if (!render->base.perfmon) {
|
||||
ret = -ENOENT;
|
||||
goto fail_perfmon;
|
||||
}
|
||||
}
|
||||
|
||||
mutex_lock(&v3d->sched_lock);
|
||||
if (bin) {
|
||||
bin->base.perfmon = render->base.perfmon;
|
||||
v3d_perfmon_get(bin->base.perfmon);
|
||||
v3d_push_job(&bin->base);
|
||||
|
||||
ret = drm_sched_job_add_dependency(&render->base.base,
|
||||
dma_fence_get(bin->base.done_fence));
|
||||
if (ret)
|
||||
goto fail_unreserve;
|
||||
}
|
||||
|
||||
v3d_push_job(&render->base);
|
||||
|
||||
if (clean_job) {
|
||||
struct dma_fence *render_fence =
|
||||
dma_fence_get(render->base.done_fence);
|
||||
ret = drm_sched_job_add_dependency(&clean_job->base,
|
||||
render_fence);
|
||||
if (ret)
|
||||
goto fail_unreserve;
|
||||
clean_job->perfmon = render->base.perfmon;
|
||||
v3d_perfmon_get(clean_job->perfmon);
|
||||
v3d_push_job(clean_job);
|
||||
}
|
||||
|
||||
mutex_unlock(&v3d->sched_lock);
|
||||
|
||||
v3d_attach_fences_and_unlock_reservation(file_priv,
|
||||
last_job,
|
||||
&acquire_ctx,
|
||||
args->out_sync,
|
||||
&se,
|
||||
last_job->done_fence);
|
||||
|
||||
if (bin)
|
||||
v3d_job_put(&bin->base);
|
||||
v3d_job_put(&render->base);
|
||||
if (clean_job)
|
||||
v3d_job_put(clean_job);
|
||||
|
||||
return 0;
|
||||
|
||||
fail_unreserve:
|
||||
mutex_unlock(&v3d->sched_lock);
|
||||
fail_perfmon:
|
||||
drm_gem_unlock_reservations(last_job->bo,
|
||||
last_job->bo_count, &acquire_ctx);
|
||||
fail:
|
||||
v3d_job_cleanup((void *)bin);
|
||||
v3d_job_cleanup((void *)render);
|
||||
v3d_job_cleanup(clean_job);
|
||||
v3d_put_multisync_post_deps(&se);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* v3d_submit_tfu_ioctl() - Submits a TFU (texture formatting) job to the V3D.
|
||||
* @dev: DRM device
|
||||
* @data: ioctl argument
|
||||
* @file_priv: DRM file for this fd
|
||||
*
|
||||
* Userspace provides the register setup for the TFU, which we don't
|
||||
* need to validate since the TFU is behind the MMU.
|
||||
*/
|
||||
int
|
||||
v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
|
||||
struct drm_file *file_priv)
|
||||
{
|
||||
struct v3d_dev *v3d = to_v3d_dev(dev);
|
||||
struct drm_v3d_submit_tfu *args = data;
|
||||
struct v3d_submit_ext se = {0};
|
||||
struct v3d_tfu_job *job = NULL;
|
||||
struct ww_acquire_ctx acquire_ctx;
|
||||
int ret = 0;
|
||||
|
||||
trace_v3d_submit_tfu_ioctl(&v3d->drm, args->iia);
|
||||
|
||||
if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
|
||||
DRM_DEBUG("invalid flags: %d\n", args->flags);
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
|
||||
ret = v3d_get_extensions(file_priv, args->extensions, &se);
|
||||
if (ret) {
|
||||
DRM_DEBUG("Failed to get extensions.\n");
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job),
|
||||
v3d_job_free, args->in_sync, &se, V3D_TFU);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
job->base.bo = kcalloc(ARRAY_SIZE(args->bo_handles),
|
||||
sizeof(*job->base.bo), GFP_KERNEL);
|
||||
if (!job->base.bo) {
|
||||
ret = -ENOMEM;
|
||||
goto fail;
|
||||
}
|
||||
|
||||
job->args = *args;
|
||||
|
||||
for (job->base.bo_count = 0;
|
||||
job->base.bo_count < ARRAY_SIZE(args->bo_handles);
|
||||
job->base.bo_count++) {
|
||||
struct drm_gem_object *bo;
|
||||
|
||||
if (!args->bo_handles[job->base.bo_count])
|
||||
break;
|
||||
|
||||
bo = drm_gem_object_lookup(file_priv, args->bo_handles[job->base.bo_count]);
|
||||
if (!bo) {
|
||||
DRM_DEBUG("Failed to look up GEM BO %d: %d\n",
|
||||
job->base.bo_count,
|
||||
args->bo_handles[job->base.bo_count]);
|
||||
ret = -ENOENT;
|
||||
goto fail;
|
||||
}
|
||||
job->base.bo[job->base.bo_count] = bo;
|
||||
}
|
||||
|
||||
ret = v3d_lock_bo_reservations(&job->base, &acquire_ctx);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
mutex_lock(&v3d->sched_lock);
|
||||
v3d_push_job(&job->base);
|
||||
mutex_unlock(&v3d->sched_lock);
|
||||
|
||||
v3d_attach_fences_and_unlock_reservation(file_priv,
|
||||
&job->base, &acquire_ctx,
|
||||
args->out_sync,
|
||||
&se,
|
||||
job->base.done_fence);
|
||||
|
||||
v3d_job_put(&job->base);
|
||||
|
||||
return 0;
|
||||
|
||||
fail:
|
||||
v3d_job_cleanup((void *)job);
|
||||
v3d_put_multisync_post_deps(&se);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* v3d_submit_csd_ioctl() - Submits a CSD (compute shader) job to the V3D.
|
||||
* @dev: DRM device
|
||||
* @data: ioctl argument
|
||||
* @file_priv: DRM file for this fd
|
||||
*
|
||||
* Userspace provides the register setup for the CSD, which we don't
|
||||
* need to validate since the CSD is behind the MMU.
|
||||
*/
|
||||
int
|
||||
v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
|
||||
struct drm_file *file_priv)
|
||||
{
|
||||
struct v3d_dev *v3d = to_v3d_dev(dev);
|
||||
struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
|
||||
struct drm_v3d_submit_csd *args = data;
|
||||
struct v3d_submit_ext se = {0};
|
||||
struct v3d_csd_job *job = NULL;
|
||||
struct v3d_job *clean_job = NULL;
|
||||
struct ww_acquire_ctx acquire_ctx;
|
||||
int ret;
|
||||
|
||||
trace_v3d_submit_csd_ioctl(&v3d->drm, args->cfg[5], args->cfg[6]);
|
||||
|
||||
if (args->pad)
|
||||
return -EINVAL;
|
||||
|
||||
if (!v3d_has_csd(v3d)) {
|
||||
DRM_DEBUG("Attempting CSD submit on non-CSD hardware\n");
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
|
||||
DRM_INFO("invalid flags: %d\n", args->flags);
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
|
||||
ret = v3d_get_extensions(file_priv, args->extensions, &se);
|
||||
if (ret) {
|
||||
DRM_DEBUG("Failed to get extensions.\n");
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job),
|
||||
v3d_job_free, args->in_sync, &se, V3D_CSD);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, sizeof(*clean_job),
|
||||
v3d_job_free, 0, NULL, V3D_CACHE_CLEAN);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
job->args = *args;
|
||||
|
||||
ret = v3d_lookup_bos(dev, file_priv, clean_job,
|
||||
args->bo_handles, args->bo_handle_count);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
ret = v3d_lock_bo_reservations(clean_job, &acquire_ctx);
|
||||
if (ret)
|
||||
goto fail;
|
||||
|
||||
if (args->perfmon_id) {
|
||||
job->base.perfmon = v3d_perfmon_find(v3d_priv,
|
||||
args->perfmon_id);
|
||||
if (!job->base.perfmon) {
|
||||
ret = -ENOENT;
|
||||
goto fail_perfmon;
|
||||
}
|
||||
}
|
||||
|
||||
mutex_lock(&v3d->sched_lock);
|
||||
v3d_push_job(&job->base);
|
||||
|
||||
ret = drm_sched_job_add_dependency(&clean_job->base,
|
||||
dma_fence_get(job->base.done_fence));
|
||||
if (ret)
|
||||
goto fail_unreserve;
|
||||
|
||||
v3d_push_job(clean_job);
|
||||
mutex_unlock(&v3d->sched_lock);
|
||||
|
||||
v3d_attach_fences_and_unlock_reservation(file_priv,
|
||||
clean_job,
|
||||
&acquire_ctx,
|
||||
args->out_sync,
|
||||
&se,
|
||||
clean_job->done_fence);
|
||||
|
||||
v3d_job_put(&job->base);
|
||||
v3d_job_put(clean_job);
|
||||
|
||||
return 0;
|
||||
|
||||
fail_unreserve:
|
||||
mutex_unlock(&v3d->sched_lock);
|
||||
fail_perfmon:
|
||||
drm_gem_unlock_reservations(clean_job->bo, clean_job->bo_count,
|
||||
&acquire_ctx);
|
||||
fail:
|
||||
v3d_job_cleanup((void *)job);
|
||||
v3d_job_cleanup(clean_job);
|
||||
v3d_put_multisync_post_deps(&se);
|
||||
|
||||
return ret;
|
||||
}
|
||||
Loading…
Reference in New Issue
Block a user