arch: powerpc: ps3: Make ps3_system_bus_type const

Because driver core can properly handle constant struct bus_type,
move the ps3_system_bus_type to be a constant structure as well,
placing it into read-only memory which can not be modified at runtime.

Signed-off-by: Adrian Barnaś <abarnas@google.com>
Reviewed-by: Geert Uytterhoeven <geert@linux-m68k.org>
Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Acked-by: Geoff Levand <geoff@infradead.org>
Link: https://patch.msgid.link/20250918114840.53581-1-abarnas@google.com
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
This commit is contained in:
Adrian Barnaś 2025-09-18 11:48:40 +00:00 committed by Greg Kroah-Hartman
parent 8ce6b508f2
commit 8ae7090dc7

View File

@ -465,7 +465,7 @@ static struct attribute *ps3_system_bus_dev_attrs[] = {
};
ATTRIBUTE_GROUPS(ps3_system_bus_dev);
static struct bus_type ps3_system_bus_type = {
static const struct bus_type ps3_system_bus_type = {
.name = "ps3_system_bus",
.match = ps3_system_bus_match,
.uevent = ps3_system_bus_uevent,