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arch: powerpc: ps3: Make ps3_system_bus_type const
Because driver core can properly handle constant struct bus_type, move the ps3_system_bus_type to be a constant structure as well, placing it into read-only memory which can not be modified at runtime. Signed-off-by: Adrian Barnaś <abarnas@google.com> Reviewed-by: Geert Uytterhoeven <geert@linux-m68k.org> Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Acked-by: Geoff Levand <geoff@infradead.org> Link: https://patch.msgid.link/20250918114840.53581-1-abarnas@google.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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@ -465,7 +465,7 @@ static struct attribute *ps3_system_bus_dev_attrs[] = {
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};
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ATTRIBUTE_GROUPS(ps3_system_bus_dev);
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static struct bus_type ps3_system_bus_type = {
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static const struct bus_type ps3_system_bus_type = {
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.name = "ps3_system_bus",
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.match = ps3_system_bus_match,
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.uevent = ps3_system_bus_uevent,
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