drm/meson: Use GEM DMA fbdev emulation

Use the fbdev emulation that is optimized for DMA helpers. Avoids
possible shadow buffering and makes the code simpler.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Acked-by: Martin Blumenstingl <martin.blumenstingl@googlemail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230313155138.20584-12-tzimmermann@suse.de
This commit is contained in:
Thomas Zimmermann 2023-03-13 16:51:24 +01:00
parent 5d3f30e033
commit 8a9d46f4f5

View File

@ -18,7 +18,7 @@
#include <drm/drm_aperture.h>
#include <drm/drm_atomic_helper.h>
#include <drm/drm_drv.h>
#include <drm/drm_fbdev_generic.h>
#include <drm/drm_fbdev_dma.h>
#include <drm/drm_gem_dma_helper.h>
#include <drm/drm_gem_framebuffer_helper.h>
#include <drm/drm_modeset_helper_vtables.h>
@ -353,7 +353,7 @@ static int meson_drv_bind_master(struct device *dev, bool has_components)
if (ret)
goto uninstall_irq;
drm_fbdev_generic_setup(drm, 32);
drm_fbdev_dma_setup(drm, 32);
return 0;