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drm/vc4: v3d: Switch to devm_pm_runtime_enable
devm_pm_runtime_enable() simplifies the driver a bit since it will call pm_runtime_disable() automatically through a device-managed action. Acked-by: Thomas Zimmermann <tzimmermann@suse.de> Signed-off-by: Maxime Ripard <maxime@cerno.tech> Link: https://lore.kernel.org/r/20220711173939.1132294-70-maxime@cerno.tech
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@ -468,11 +468,13 @@ static int vc4_v3d_bind(struct device *dev, struct device *master, void *data)
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return ret;
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vc4->irq = ret;
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pm_runtime_enable(dev);
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ret = devm_pm_runtime_enable(dev);
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if (ret)
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return ret;
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ret = pm_runtime_resume_and_get(dev);
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if (ret)
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goto err_disable_runtime_pm;
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return ret;
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if (V3D_READ(V3D_IDENT0) != V3D_EXPECTED_IDENT0) {
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DRM_ERROR("V3D_IDENT0 read 0x%08x instead of 0x%08x\n",
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@ -501,9 +503,6 @@ static int vc4_v3d_bind(struct device *dev, struct device *master, void *data)
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err_put_runtime_pm:
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pm_runtime_put(dev);
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err_disable_runtime_pm:
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pm_runtime_disable(dev);
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return ret;
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}
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@ -513,8 +512,6 @@ static void vc4_v3d_unbind(struct device *dev, struct device *master,
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struct drm_device *drm = dev_get_drvdata(master);
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struct vc4_dev *vc4 = to_vc4_dev(drm);
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pm_runtime_disable(dev);
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vc4_irq_uninstall(drm);
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/* Disable the binner's overflow memory address, so the next
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