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fbdev: sh_mobile_lcdc_fb: Use backlight power constants
Replace FB_BLANK_ constants with their counterparts from the backlight subsystem. The values are identical, so there's no change in functionality or semantics. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Cc: Helge Deller <deller@gmx.de> Reviewed-by: Jani Nikula <jani.nikula@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20240731123502.1145082-10-tzimmermann@suse.de
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@ -1049,7 +1049,7 @@ static int sh_mobile_lcdc_start(struct sh_mobile_lcdc_priv *priv)
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sh_mobile_lcdc_display_on(ch);
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if (ch->bl) {
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ch->bl->props.power = FB_BLANK_UNBLANK;
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ch->bl->props.power = BACKLIGHT_POWER_ON;
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backlight_update_status(ch->bl);
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}
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}
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@ -1082,7 +1082,7 @@ static void sh_mobile_lcdc_stop(struct sh_mobile_lcdc_priv *priv)
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}
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if (ch->bl) {
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ch->bl->props.power = FB_BLANK_POWERDOWN;
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ch->bl->props.power = BACKLIGHT_POWER_OFF;
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backlight_update_status(ch->bl);
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}
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@ -2125,7 +2125,7 @@ static int sh_mobile_lcdc_update_bl(struct backlight_device *bdev)
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struct sh_mobile_lcdc_chan *ch = bl_get_data(bdev);
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int brightness = bdev->props.brightness;
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if (bdev->props.power != FB_BLANK_UNBLANK ||
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if (bdev->props.power != BACKLIGHT_POWER_ON ||
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bdev->props.state & (BL_CORE_SUSPENDED | BL_CORE_FBBLANK))
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brightness = 0;
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