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drm/amd/display: fix scaling calculation for proper surface input format
Signed-off-by: Dmytro Laktyushkin <Dmytro.Laktyushkin@amd.com> Reviewed-by: Tony Cheng <Tony.Cheng@amd.com> Acked-by: Harry Wentland <Harry.Wentland@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -431,6 +431,7 @@ static void calculate_viewport(struct pipe_ctx *pipe_ctx)
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const struct dc_surface *surface = &pipe_ctx->surface->public;
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const struct dc_stream *stream = &pipe_ctx->stream->public;
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struct scaler_data *data = &pipe_ctx->scl_data;
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struct rect surf_src = surface->src_rect;
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struct rect clip = { 0 };
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int vpc_div = (data->format == PIXEL_FORMAT_420BPP12
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|| data->format == PIXEL_FORMAT_420BPP15) ? 2 : 1;
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@ -444,6 +445,11 @@ static void calculate_viewport(struct pipe_ctx *pipe_ctx)
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pri_split = false;
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sec_split = false;
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}
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if (pipe_ctx->surface->public.rotation == ROTATION_ANGLE_90 ||
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pipe_ctx->surface->public.rotation == ROTATION_ANGLE_270)
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rect_swap_helper(&surf_src);
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/* The actual clip is an intersection between stream
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* source and surface clip
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*/
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@ -463,18 +469,18 @@ static void calculate_viewport(struct pipe_ctx *pipe_ctx)
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stream->src.y + stream->src.height - clip.y :
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surface->clip_rect.y + surface->clip_rect.height - clip.y ;
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/* offset = src.ofs + (clip.ofs - surface->dst_rect.ofs) * scl_ratio
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/* offset = surf_src.ofs + (clip.ofs - surface->dst_rect.ofs) * scl_ratio
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* num_pixels = clip.num_pix * scl_ratio
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*/
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data->viewport.x = surface->src_rect.x + (clip.x - surface->dst_rect.x) *
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surface->src_rect.width / surface->dst_rect.width;
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data->viewport.x = surf_src.x + (clip.x - surface->dst_rect.x) *
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surf_src.width / surface->dst_rect.width;
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data->viewport.width = clip.width *
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surface->src_rect.width / surface->dst_rect.width;
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surf_src.width / surface->dst_rect.width;
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data->viewport.y = surface->src_rect.y + (clip.y - surface->dst_rect.y) *
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surface->src_rect.height / surface->dst_rect.height;
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data->viewport.y = surf_src.y + (clip.y - surface->dst_rect.y) *
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surf_src.height / surface->dst_rect.height;
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data->viewport.height = clip.height *
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surface->src_rect.height / surface->dst_rect.height;
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surf_src.height / surface->dst_rect.height;
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/* Round down, compensate in init */
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data->viewport_c.x = data->viewport.x / vpc_div;
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@ -523,16 +529,21 @@ static void calculate_recout(struct pipe_ctx *pipe_ctx, struct view *recout_skip
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{
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const struct dc_surface *surface = &pipe_ctx->surface->public;
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struct core_stream *stream = pipe_ctx->stream;
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struct rect clip = surface->clip_rect;
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struct rect surf_src = surface->src_rect;
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struct rect surf_clip = surface->clip_rect;
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int recout_full_x, recout_full_y;
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if (pipe_ctx->surface->public.rotation == ROTATION_ANGLE_90 ||
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pipe_ctx->surface->public.rotation == ROTATION_ANGLE_270)
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rect_swap_helper(&surf_src);
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pipe_ctx->scl_data.recout.x = stream->public.dst.x;
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if (stream->public.src.x < clip.x)
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pipe_ctx->scl_data.recout.x += (clip.x
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if (stream->public.src.x < surf_clip.x)
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pipe_ctx->scl_data.recout.x += (surf_clip.x
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- stream->public.src.x) * stream->public.dst.width
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/ stream->public.src.width;
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pipe_ctx->scl_data.recout.width = clip.width *
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pipe_ctx->scl_data.recout.width = surf_clip.width *
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stream->public.dst.width / stream->public.src.width;
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if (pipe_ctx->scl_data.recout.width + pipe_ctx->scl_data.recout.x >
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stream->public.dst.x + stream->public.dst.width)
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@ -541,12 +552,12 @@ static void calculate_recout(struct pipe_ctx *pipe_ctx, struct view *recout_skip
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- pipe_ctx->scl_data.recout.x;
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pipe_ctx->scl_data.recout.y = stream->public.dst.y;
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if (stream->public.src.y < clip.y)
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pipe_ctx->scl_data.recout.y += (clip.y
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if (stream->public.src.y < surf_clip.y)
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pipe_ctx->scl_data.recout.y += (surf_clip.y
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- stream->public.src.y) * stream->public.dst.height
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/ stream->public.src.height;
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pipe_ctx->scl_data.recout.height = clip.height *
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pipe_ctx->scl_data.recout.height = surf_clip.height *
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stream->public.dst.height / stream->public.src.height;
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if (pipe_ctx->scl_data.recout.height + pipe_ctx->scl_data.recout.y >
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stream->public.dst.y + stream->public.dst.height)
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@ -569,7 +580,7 @@ static void calculate_recout(struct pipe_ctx *pipe_ctx, struct view *recout_skip
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pipe_ctx->scl_data.recout.width += pipe_ctx->scl_data.recout.width % 2;
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}
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} else if (pipe_ctx->bottom_pipe &&
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pipe_ctx->bottom_pipe->surface == pipe_ctx->surface) {
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pipe_ctx->bottom_pipe->surface == pipe_ctx->surface) {
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if (stream->public.timing.timing_3d_format ==
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TIMING_3D_FORMAT_TOP_AND_BOTTOM)
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pipe_ctx->scl_data.recout.height /= 2;
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@ -577,17 +588,17 @@ static void calculate_recout(struct pipe_ctx *pipe_ctx, struct view *recout_skip
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pipe_ctx->scl_data.recout.width /= 2;
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}
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/* Unclipped recout offset = stream dst offset + ((surf dst offset - stream src offset)
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* * 1/ stream scaling ratio) - (surf src offset * 1/ full scl
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/* Unclipped recout offset = stream dst offset + ((surf dst offset - stream surf_src offset)
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* * 1/ stream scaling ratio) - (surf surf_src offset * 1/ full scl
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* ratio)
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*/
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recout_full_x = stream->public.dst.x + (surface->dst_rect.x - stream->public.src.x)
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* stream->public.dst.width / stream->public.src.width -
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surface->src_rect.x * surface->dst_rect.width / surface->src_rect.width
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surf_src.x * surface->dst_rect.width / surf_src.width
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* stream->public.dst.width / stream->public.src.width;
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recout_full_y = stream->public.dst.y + (surface->dst_rect.y - stream->public.src.y)
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* stream->public.dst.height / stream->public.src.height -
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surface->src_rect.y * surface->dst_rect.height / surface->src_rect.height
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surf_src.y * surface->dst_rect.height / surf_src.height
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* stream->public.dst.height / stream->public.src.height;
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recout_skip->width = pipe_ctx->scl_data.recout.x - recout_full_x;
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@ -598,16 +609,21 @@ static void calculate_scaling_ratios(struct pipe_ctx *pipe_ctx)
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{
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const struct dc_surface *surface = &pipe_ctx->surface->public;
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struct core_stream *stream = pipe_ctx->stream;
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struct rect surf_src = surface->src_rect;
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const int in_w = stream->public.src.width;
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const int in_h = stream->public.src.height;
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const int out_w = stream->public.dst.width;
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const int out_h = stream->public.dst.height;
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if (pipe_ctx->surface->public.rotation == ROTATION_ANGLE_90 ||
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pipe_ctx->surface->public.rotation == ROTATION_ANGLE_270)
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rect_swap_helper(&surf_src);
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pipe_ctx->scl_data.ratios.horz = dal_fixed31_32_from_fraction(
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surface->src_rect.width,
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surf_src.width,
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surface->dst_rect.width);
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pipe_ctx->scl_data.ratios.vert = dal_fixed31_32_from_fraction(
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surface->src_rect.height,
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surf_src.height,
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surface->dst_rect.height);
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if (surface->stereo_format == PLANE_STEREO_FORMAT_SIDE_BY_SIDE)
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@ -637,8 +653,10 @@ static void calculate_inits_and_adj_vp(struct pipe_ctx *pipe_ctx, struct view *r
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int vpc_div = (data->format == PIXEL_FORMAT_420BPP12
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|| data->format == PIXEL_FORMAT_420BPP15) ? 2 : 1;
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if (pipe_ctx->surface->public.rotation == ROTATION_ANGLE_90 ||
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pipe_ctx->surface->public.rotation == ROTATION_ANGLE_270) {
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rect_swap_helper(&src);
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rect_swap_helper(&data->viewport_c);
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rect_swap_helper(&data->viewport);
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}
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@ -99,15 +99,15 @@ struct dc_plane_address {
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};
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struct dc_size {
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uint32_t width;
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uint32_t height;
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int width;
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int height;
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};
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struct rect {
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int x;
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int y;
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uint32_t width;
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uint32_t height;
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int width;
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int height;
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};
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union plane_size {
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@ -123,7 +123,7 @@ union plane_size {
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* In LINEAR_GENERAL mode, pitch
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* is 32 pixel aligned.
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*/
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uint32_t surface_pitch;
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int surface_pitch;
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} grph;
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struct {
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@ -132,14 +132,14 @@ union plane_size {
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* In LINEAR_GENERAL mode, pitch is
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* 32 pixel aligned.
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*/
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uint32_t luma_pitch;
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int luma_pitch;
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struct rect chroma_size;
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/* Graphic surface pitch in pixels.
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* In LINEAR_GENERAL mode, pitch is
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* 32 pixel aligned.
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*/
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uint32_t chroma_pitch;
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int chroma_pitch;
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} video;
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};
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@ -148,15 +148,15 @@ struct dc_plane_dcc_param {
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union {
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struct {
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uint32_t meta_pitch;
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int meta_pitch;
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bool independent_64b_blks;
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} grph;
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struct {
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uint32_t meta_pitch_l;
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int meta_pitch_l;
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bool independent_64b_blks_l;
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uint32_t meta_pitch_c;
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int meta_pitch_c;
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bool independent_64b_blks_c;
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} video;
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};
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