Documentation: dmaengine: Correct reference to glReadPixels()

The author very likely meant "glReadPixels()" instead of
"glReadpielx()", which does not appear in the OpenGL API.

https://registry.khronos.org/OpenGL-Refpages/gl4/html/glReadPixels.xhtml

Signed-off-by: Nathan Lynch <nathan.lynch@amd.com>
Link: https://lore.kernel.org/r/20241010-doc-dmaengine-glreadpixels-v1-1-8202e5834b13@amd.com
Signed-off-by: Vinod Koul <vkoul@kernel.org>
This commit is contained in:
Nathan Lynch 2024-10-10 12:52:07 -05:00 committed by Vinod Koul
parent 0af2f6be1b
commit 82922fca2f

View File

@ -172,8 +172,8 @@ Currently, the types available are:
- It's usually used for copying pixel data between host memory and
memory-mapped GPU device memory, such as found on modern PCI video graphics
cards. The most immediate example is the OpenGL API function
``glReadPielx()``, which might require a verbatim copy of a huge framebuffer
from local device memory onto host memory.
``glReadPixels()``, which might require a verbatim copy of a huge
framebuffer from local device memory onto host memory.
- DMA_XOR