sched: use the old min_vruntime when normalizing on dequeue

After pulling the thread off the run-queue during a cgroup change,
the cfs_rq.min_vruntime gets recalculated. The dequeued thread's vruntime
then gets normalized to this new value. This can then lead to the thread
getting an unfair boost in the new group if the vruntime of the next
task in the old run-queue was way further ahead.

Cc: Arve Hjønnevåg <arve@android.com>
Signed-off-by: Dima Zavin <dima@android.com>
This commit is contained in:
Dima Zavin 2010-09-28 17:35:31 -07:00 committed by Colin Cross
parent cbb6589904
commit 776dd2c874

View File

@ -802,6 +802,8 @@ static void clear_buddies(struct cfs_rq *cfs_rq, struct sched_entity *se)
static void
dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
{
u64 min_vruntime;
/*
* Update run-time statistics of the 'current'.
*/
@ -826,6 +828,8 @@ dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
if (se != cfs_rq->curr)
__dequeue_entity(cfs_rq, se);
account_entity_dequeue(cfs_rq, se);
min_vruntime = cfs_rq->min_vruntime;
update_min_vruntime(cfs_rq);
/*
@ -834,7 +838,7 @@ dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
* movement in our normalized position.
*/
if (!(flags & DEQUEUE_SLEEP))
se->vruntime -= cfs_rq->min_vruntime;
se->vruntime -= min_vruntime;
}
/*