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drm/amdgpu: fix incorrect number of active RBs for gfx12
The RB bitmap should be global active RB bitmap & active RB bitmap based on active SA. Signed-off-by: Tim Huang <tim.huang@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -1623,6 +1623,7 @@ static u32 gfx_v12_0_get_rb_active_bitmap(struct amdgpu_device *adev)
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static void gfx_v12_0_setup_rb(struct amdgpu_device *adev)
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{
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u32 rb_bitmap_per_sa;
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u32 rb_bitmap_width_per_sa;
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u32 max_sa;
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u32 active_sa_bitmap;
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@ -1640,12 +1641,14 @@ static void gfx_v12_0_setup_rb(struct amdgpu_device *adev)
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adev->gfx.config.max_sh_per_se;
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rb_bitmap_width_per_sa = adev->gfx.config.max_backends_per_se /
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adev->gfx.config.max_sh_per_se;
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rb_bitmap_per_sa = amdgpu_gfx_create_bitmask(rb_bitmap_width_per_sa);
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for (i = 0; i < max_sa; i++) {
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if (active_sa_bitmap & (1 << i))
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active_rb_bitmap |= (0x3 << (i * rb_bitmap_width_per_sa));
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active_rb_bitmap |= (rb_bitmap_per_sa << (i * rb_bitmap_width_per_sa));
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}
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active_rb_bitmap |= global_active_rb_bitmap;
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active_rb_bitmap &= global_active_rb_bitmap;
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adev->gfx.config.backend_enable_mask = active_rb_bitmap;
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adev->gfx.config.num_rbs = hweight32(active_rb_bitmap);
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}
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