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drm/xe: Drop vram_id
The VRAM ID is always the tile ID; there's no need to track it separately within a GT. Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com> Link: https://lore.kernel.org/r/20230601215244.678611-17-matthew.d.roper@intel.com Signed-off-by: Matt Roper <matthew.d.roper@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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@ -32,7 +32,6 @@ struct xe_subplatform_desc {
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struct xe_gt_desc {
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enum xe_gt_type type;
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u8 vram_id;
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u32 mmio_adj_limit;
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u32 mmio_adj_offset;
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};
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@ -261,7 +260,6 @@ static const struct xe_device_desc dg2_desc = {
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static const struct xe_gt_desc pvc_gts[] = {
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{
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.type = XE_GT_TYPE_REMOTE,
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.vram_id = 1,
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.mmio_adj_limit = 0,
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.mmio_adj_offset = 0,
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},
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