drm/xe: Drop vram_id

The VRAM ID is always the tile ID; there's no need to track it
separately within a GT.

Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20230601215244.678611-17-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
This commit is contained in:
Matt Roper 2023-06-01 14:52:29 -07:00 committed by Rodrigo Vivi
parent ed006ba5e6
commit 68ccb9b2f7

View File

@ -32,7 +32,6 @@ struct xe_subplatform_desc {
struct xe_gt_desc {
enum xe_gt_type type;
u8 vram_id;
u32 mmio_adj_limit;
u32 mmio_adj_offset;
};
@ -261,7 +260,6 @@ static const struct xe_device_desc dg2_desc = {
static const struct xe_gt_desc pvc_gts[] = {
{
.type = XE_GT_TYPE_REMOTE,
.vram_id = 1,
.mmio_adj_limit = 0,
.mmio_adj_offset = 0,
},