From 669d398e7975fafb151cce491cc02109dbc1aef5 Mon Sep 17 00:00:00 2001 From: Keyon Jie Date: Fri, 1 Nov 2019 05:43:46 +0800 Subject: [PATCH] ASoC: SOF: PM: only suspend to D0I3 when needed We should suspend audio to D3 by default, for the sake of power saving, change the condition of D0I3 suspending here to that when there is stream with suspend_ignored specified. Signed-off-by: Keyon Jie --- sound/soc/sof/pm.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/sound/soc/sof/pm.c b/sound/soc/sof/pm.c index 717251432ee9..1436cb201fa0 100644 --- a/sound/soc/sof/pm.c +++ b/sound/soc/sof/pm.c @@ -436,7 +436,7 @@ int snd_sof_resume(struct device *dev) struct snd_sof_dev *sdev = dev_get_drvdata(dev); int ret; - if (sdev->s0_suspend) { + if (snd_sof_dsp_d0i3_on_suspend(sdev)) { /* resume from D0I3 */ dev_dbg(sdev->dev, "DSP will exit from D0i3...\n"); ret = snd_sof_set_d0_substate(sdev, SOF_DSP_D0I0); @@ -465,7 +465,7 @@ int snd_sof_suspend(struct device *dev) struct snd_sof_dev *sdev = dev_get_drvdata(dev); int ret; - if (sdev->s0_suspend) { + if (snd_sof_dsp_d0i3_on_suspend(sdev)) { /* suspend to D0i3 */ dev_dbg(sdev->dev, "DSP is trying to enter D0i3...\n"); ret = snd_sof_set_d0_substate(sdev, SOF_DSP_D0I3);