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lib: add mul_u64_add_u64_div_u64() and mul_u64_u64_div_u64_roundup()
The existing mul_u64_u64_div_u64() rounds down, a 'rounding up' variant needs 'divisor - 1' adding in between the multiply and divide so cannot easily be done by a caller. Add mul_u64_add_u64_div_u64(a, b, c, d) that calculates (a * b + c)/d and implement the 'round down' and 'round up' using it. Update the x86-64 asm to optimise for 'c' being a constant zero. Add kerndoc definitions for all three functions. Link: https://lkml.kernel.org/r/20251105201035.64043-5-david.laight.linux@gmail.com Signed-off-by: David Laight <david.laight.linux@gmail.com> Reviewed-by: Nicolas Pitre <npitre@baylibre.com> Cc: Biju Das <biju.das.jz@bp.renesas.com> Cc: Borislav Betkov <bp@alien8.de> Cc: "H. Peter Anvin" <hpa@zytor.com> Cc: Ingo Molnar <mingo@redhat.com> Cc: Jens Axboe <axboe@kernel.dk> Cc: Li RongQing <lirongqing@baidu.com> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleinxer <tglx@linutronix.de> Cc: Uwe Kleine-König <u.kleine-koenig@baylibre.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
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@ -84,21 +84,25 @@ static inline u64 mul_u32_u32(u32 a, u32 b)
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* Will generate an #DE when the result doesn't fit u64, could fix with an
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* __ex_table[] entry when it becomes an issue.
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*/
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static inline u64 mul_u64_u64_div_u64(u64 a, u64 mul, u64 div)
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static inline u64 mul_u64_add_u64_div_u64(u64 rax, u64 mul, u64 add, u64 div)
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{
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u64 q;
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u64 rdx;
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asm ("mulq %2; divq %3" : "=a" (q)
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: "a" (a), "rm" (mul), "rm" (div)
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: "rdx");
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asm ("mulq %[mul]" : "+a" (rax), "=d" (rdx) : [mul] "rm" (mul));
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return q;
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if (!statically_true(!add))
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asm ("addq %[add], %[lo]; adcq $0, %[hi]" :
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[lo] "+r" (rax), [hi] "+r" (rdx) : [add] "irm" (add));
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asm ("divq %[div]" : "+a" (rax), "+d" (rdx) : [div] "rm" (div));
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return rax;
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}
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#define mul_u64_u64_div_u64 mul_u64_u64_div_u64
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#define mul_u64_add_u64_div_u64 mul_u64_add_u64_div_u64
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static inline u64 mul_u64_u32_div(u64 a, u32 mul, u32 div)
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{
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return mul_u64_u64_div_u64(a, mul, div);
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return mul_u64_add_u64_div_u64(a, mul, 0, div);
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}
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#define mul_u64_u32_div mul_u64_u32_div
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@ -282,7 +282,53 @@ static inline u64 mul_u64_u32_div(u64 a, u32 mul, u32 divisor)
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}
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#endif /* mul_u64_u32_div */
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u64 mul_u64_u64_div_u64(u64 a, u64 mul, u64 div);
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/**
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* mul_u64_add_u64_div_u64 - unsigned 64bit multiply, add, and divide
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* @a: first unsigned 64bit multiplicand
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* @b: second unsigned 64bit multiplicand
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* @c: unsigned 64bit addend
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* @d: unsigned 64bit divisor
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*
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* Multiply two 64bit values together to generate a 128bit product
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* add a third value and then divide by a fourth.
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* The Generic code divides by 0 if @d is zero and returns ~0 on overflow.
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* Architecture specific code may trap on zero or overflow.
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*
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* Return: (@a * @b + @c) / @d
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*/
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u64 mul_u64_add_u64_div_u64(u64 a, u64 b, u64 c, u64 d);
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/**
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* mul_u64_u64_div_u64 - unsigned 64bit multiply and divide
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* @a: first unsigned 64bit multiplicand
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* @b: second unsigned 64bit multiplicand
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* @d: unsigned 64bit divisor
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*
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* Multiply two 64bit values together to generate a 128bit product
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* and then divide by a third value.
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* The Generic code divides by 0 if @d is zero and returns ~0 on overflow.
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* Architecture specific code may trap on zero or overflow.
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*
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* Return: @a * @b / @d
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*/
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#define mul_u64_u64_div_u64(a, b, d) mul_u64_add_u64_div_u64(a, b, 0, d)
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/**
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* mul_u64_u64_div_u64_roundup - unsigned 64bit multiply and divide rounded up
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* @a: first unsigned 64bit multiplicand
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* @b: second unsigned 64bit multiplicand
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* @d: unsigned 64bit divisor
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*
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* Multiply two 64bit values together to generate a 128bit product
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* and then divide and round up.
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* The Generic code divides by 0 if @d is zero and returns ~0 on overflow.
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* Architecture specific code may trap on zero or overflow.
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*
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* Return: (@a * @b + @d - 1) / @d
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*/
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#define mul_u64_u64_div_u64_roundup(a, b, d) \
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({ u64 _tmp = (d); mul_u64_add_u64_div_u64(a, b, _tmp - 1, _tmp); })
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/**
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* DIV64_U64_ROUND_UP - unsigned 64bit divide with 64bit divisor rounded up
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@ -183,13 +183,13 @@ u32 iter_div_u64_rem(u64 dividend, u32 divisor, u64 *remainder)
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}
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EXPORT_SYMBOL(iter_div_u64_rem);
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#ifndef mul_u64_u64_div_u64
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u64 mul_u64_u64_div_u64(u64 a, u64 b, u64 d)
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#ifndef mul_u64_add_u64_div_u64
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u64 mul_u64_add_u64_div_u64(u64 a, u64 b, u64 c, u64 d)
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{
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#if defined(__SIZEOF_INT128__)
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/* native 64x64=128 bits multiplication */
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u128 prod = (u128)a * b;
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u128 prod = (u128)a * b + c;
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u64 n_lo = prod, n_hi = prod >> 64;
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#else
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@ -198,8 +198,10 @@ u64 mul_u64_u64_div_u64(u64 a, u64 b, u64 d)
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u32 a_lo = a, a_hi = a >> 32, b_lo = b, b_hi = b >> 32;
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u64 x, y, z;
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x = (u64)a_lo * b_lo;
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y = (u64)a_lo * b_hi + (u32)(x >> 32);
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/* Since (x-1)(x-1) + 2(x-1) == x.x - 1 two u32 can be added to a u64 */
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x = (u64)a_lo * b_lo + (u32)c;
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y = (u64)a_lo * b_hi + (u32)(c >> 32);
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y += (u32)(x >> 32);
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z = (u64)a_hi * b_hi + (u32)(y >> 32);
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y = (u64)a_hi * b_lo + (u32)y;
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z += (u32)(y >> 32);
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@ -265,5 +267,5 @@ u64 mul_u64_u64_div_u64(u64 a, u64 b, u64 d)
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return res;
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}
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EXPORT_SYMBOL(mul_u64_u64_div_u64);
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EXPORT_SYMBOL(mul_u64_add_u64_div_u64);
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#endif
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