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ASoC: cs42l43: Rename system suspend callback and fix debug print
There is some confusion around cs42l43_codec_runtime_force_suspend(). This function is the system suspend callback, however the name and the debug print both use the words runtime. Rename the function to the simpler cs42l43_codec_suspend() and correct the debug print. Signed-off-by: Charles Keepax <ckeepax@opensource.cirrus.com> Message-ID: <20250903094549.271068-2-ckeepax@opensource.cirrus.com> Signed-off-by: Mark Brown <broonie@kernel.org>
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@ -2386,11 +2386,11 @@ static int cs42l43_codec_runtime_resume(struct device *dev)
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return 0;
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}
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static int cs42l43_codec_runtime_force_suspend(struct device *dev)
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static int cs42l43_codec_suspend(struct device *dev)
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{
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struct cs42l43_codec *priv = dev_get_drvdata(dev);
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dev_dbg(priv->dev, "Runtime suspend\n");
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dev_dbg(priv->dev, "System suspend\n");
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priv->suspend_jack_debounce = true;
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@ -2401,7 +2401,7 @@ static int cs42l43_codec_runtime_force_suspend(struct device *dev)
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static const struct dev_pm_ops cs42l43_codec_pm_ops = {
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RUNTIME_PM_OPS(NULL, cs42l43_codec_runtime_resume, NULL)
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SYSTEM_SLEEP_PM_OPS(cs42l43_codec_runtime_force_suspend, pm_runtime_force_resume)
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SYSTEM_SLEEP_PM_OPS(cs42l43_codec_suspend, pm_runtime_force_resume)
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};
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static const struct platform_device_id cs42l43_codec_id_table[] = {
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