verification/rvgen: Simplify the generation for clock variables

Hybrid automata monitors's clock variables have been changed to have
only a single representation. Now there is no need to generate code to
convert between the two representations.

Delete __fill_convert_inv_guard_func() and its associates. Update
__start_to_invariant_check() to how invariants now work.

Reviewed-by: Gabriele Monaco <gmonaco@redhat.com>
Signed-off-by: Nam Cao <namcao@linutronix.de>
Link: https://lore.kernel.org/r/0d2a8e4bf90a9ed959289ddd2190b1152e4bbadf.1781847583.git.namcao@linutronix.de
Signed-off-by: Gabriele Monaco <gmonaco@redhat.com>
This commit is contained in:
Nam Cao 2026-06-19 07:52:11 +02:00 committed by Gabriele Monaco
parent ab2900ae25
commit 6224735131

View File

@ -246,7 +246,9 @@ class ha2k(dot2k):
if inv.unit == "j":
clock_type = "jiffy"
return f"return ha_check_invariant_{clock_type}(ha_mon, {inv.env}_{self.name}, time_ns)"
value = self.__adjust_value(inv.val, inv.unit)
return f"return ha_check_invariant_{clock_type}(ha_mon, {inv.env}_{self.name}, time_ns, {value})"
def __start_to_conv(self, constr: str) -> str:
"""
@ -387,40 +389,6 @@ f"""static inline bool ha_verify_invariants(struct ha_monitor *ha_mon,
buff.append("\treturn true;\n}\n")
return buff
def __fill_convert_inv_guard_func(self) -> list[str]:
buff = []
if not self.invariants:
return []
conflict_guards, conflict_invs = self.__find_inv_conflicts()
if not conflict_guards and not conflict_invs:
return []
buff.append(
f"""static inline void ha_convert_inv_guard(struct ha_monitor *ha_mon,
\t\t\t\t\tenum {self.enum_states_def} curr_state, enum {self.enum_events_def} event,
\t\t\t\t\tenum {self.enum_states_def} next_state, u64 time_ns)
{{""")
buff.append("\tif (curr_state == next_state)\n\t\treturn;")
_else = ""
for state, constr in sorted(self.invariants.items()):
# a state with invariant can reach us without reset
# multiple conflicts must have the same invariant, otherwise we cannot
# know how to reset the value
conf_i = [start for start, end in conflict_invs if end == state]
# we can reach a guard without reset
conf_g = [e for s, e in conflict_guards if s == state]
if not conf_i and not conf_g:
continue
buff.append(f"\t{_else}if (curr_state == {self.states[state]}{self.enum_suffix})")
buff.append(f"\t\t{self.__start_to_conv(constr)};")
_else = "else "
buff.append("}\n")
return buff
def __fill_verify_guards_func(self) -> list[str]:
buff = []
@ -460,54 +428,6 @@ f"""static inline bool ha_verify_guards(struct ha_monitor *ha_mon,
buff.append("\treturn res;\n}\n")
return buff
def __find_inv_conflicts(self) -> tuple[set[tuple[int, _EventConstraintKey]],
set[tuple[int, _StateConstraintKey]]]:
"""
Run a breadth first search from all states with an invariant.
Find any conflicting constraints reachable from there, this can be
another state with an invariant or an edge with a non-reset guard.
Stop when we find a reset.
Return the set of conflicting guards and invariants as tuples of
conflicting state and constraint key.
"""
conflict_guards: set[tuple[int, _EventConstraintKey]] = set()
conflict_invs: set[tuple[int, _StateConstraintKey]] = set()
for start_idx in self.invariants:
queue = deque([(start_idx, 0)]) # (state_idx, distance)
env = self.__get_constraint_env(self.invariants[start_idx])
while queue:
curr_idx, distance = queue.popleft()
# Check state condition
if curr_idx != start_idx and curr_idx in self.invariants:
conflict_invs.add((start_idx, _StateConstraintKey(curr_idx)))
continue
# Check if we should stop
if distance > len(self.states):
break
if curr_idx != start_idx and distance > 1:
continue
for event_idx, next_state_name in enumerate(self.function[curr_idx]):
if next_state_name == self.invalid_state_str:
continue
curr_guard = self.guards.get((curr_idx, event_idx), "")
if "reset" in curr_guard and env in curr_guard:
continue
if env in curr_guard:
conflict_guards.add((start_idx,
_EventConstraintKey(curr_idx, event_idx)))
continue
next_idx = self.states.index(next_state_name)
queue.append((next_idx, distance + 1))
return conflict_guards, conflict_invs
def __fill_setup_invariants_func(self) -> list[str]:
if not self.has_invariant:
return []
@ -558,16 +478,9 @@ f"""static inline void ha_setup_invariants(struct ha_monitor *ha_mon,
* the next state has a constraint, cancel it in any other case and to check
* that it didn't expire before the callback run. Transitions to the same state
* without a reset never affect timers.
* Due to the different representations between invariants and guards, there is
* a function to convert it in case invariants or guards are reachable from
* another invariant without reset. Those are not present if not required in
* the model. This is all automatic but is worth checking because it may show
* errors in the model (e.g. missing resets).
*/""")
buff += self.__fill_verify_invariants_func()
inv_conflicts = self.__fill_convert_inv_guard_func()
buff += inv_conflicts
buff += self.__fill_verify_guards_func()
buff += self.__fill_setup_invariants_func()
@ -580,9 +493,6 @@ f"""static bool ha_verify_constraint(struct ha_monitor *ha_mon,
if self.invariants:
buff.append("\tif (!ha_verify_invariants(ha_mon, curr_state, "
"event, next_state, time_ns))\n\t\treturn false;\n")
if inv_conflicts:
buff.append("\tha_convert_inv_guard(ha_mon, curr_state, event, "
"next_state, time_ns);\n")
if self.guards:
buff.append("\tif (!ha_verify_guards(ha_mon, curr_state, event, "