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verification/rvgen: Simplify the generation for clock variables
Hybrid automata monitors's clock variables have been changed to have only a single representation. Now there is no need to generate code to convert between the two representations. Delete __fill_convert_inv_guard_func() and its associates. Update __start_to_invariant_check() to how invariants now work. Reviewed-by: Gabriele Monaco <gmonaco@redhat.com> Signed-off-by: Nam Cao <namcao@linutronix.de> Link: https://lore.kernel.org/r/0d2a8e4bf90a9ed959289ddd2190b1152e4bbadf.1781847583.git.namcao@linutronix.de Signed-off-by: Gabriele Monaco <gmonaco@redhat.com>
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@ -246,7 +246,9 @@ class ha2k(dot2k):
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if inv.unit == "j":
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clock_type = "jiffy"
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return f"return ha_check_invariant_{clock_type}(ha_mon, {inv.env}_{self.name}, time_ns)"
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value = self.__adjust_value(inv.val, inv.unit)
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return f"return ha_check_invariant_{clock_type}(ha_mon, {inv.env}_{self.name}, time_ns, {value})"
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def __start_to_conv(self, constr: str) -> str:
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"""
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@ -387,40 +389,6 @@ f"""static inline bool ha_verify_invariants(struct ha_monitor *ha_mon,
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buff.append("\treturn true;\n}\n")
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return buff
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def __fill_convert_inv_guard_func(self) -> list[str]:
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buff = []
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if not self.invariants:
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return []
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conflict_guards, conflict_invs = self.__find_inv_conflicts()
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if not conflict_guards and not conflict_invs:
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return []
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buff.append(
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f"""static inline void ha_convert_inv_guard(struct ha_monitor *ha_mon,
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\t\t\t\t\tenum {self.enum_states_def} curr_state, enum {self.enum_events_def} event,
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\t\t\t\t\tenum {self.enum_states_def} next_state, u64 time_ns)
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{{""")
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buff.append("\tif (curr_state == next_state)\n\t\treturn;")
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_else = ""
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for state, constr in sorted(self.invariants.items()):
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# a state with invariant can reach us without reset
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# multiple conflicts must have the same invariant, otherwise we cannot
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# know how to reset the value
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conf_i = [start for start, end in conflict_invs if end == state]
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# we can reach a guard without reset
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conf_g = [e for s, e in conflict_guards if s == state]
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if not conf_i and not conf_g:
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continue
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buff.append(f"\t{_else}if (curr_state == {self.states[state]}{self.enum_suffix})")
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buff.append(f"\t\t{self.__start_to_conv(constr)};")
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_else = "else "
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buff.append("}\n")
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return buff
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def __fill_verify_guards_func(self) -> list[str]:
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buff = []
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@ -460,54 +428,6 @@ f"""static inline bool ha_verify_guards(struct ha_monitor *ha_mon,
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buff.append("\treturn res;\n}\n")
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return buff
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def __find_inv_conflicts(self) -> tuple[set[tuple[int, _EventConstraintKey]],
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set[tuple[int, _StateConstraintKey]]]:
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"""
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Run a breadth first search from all states with an invariant.
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Find any conflicting constraints reachable from there, this can be
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another state with an invariant or an edge with a non-reset guard.
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Stop when we find a reset.
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Return the set of conflicting guards and invariants as tuples of
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conflicting state and constraint key.
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"""
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conflict_guards: set[tuple[int, _EventConstraintKey]] = set()
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conflict_invs: set[tuple[int, _StateConstraintKey]] = set()
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for start_idx in self.invariants:
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queue = deque([(start_idx, 0)]) # (state_idx, distance)
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env = self.__get_constraint_env(self.invariants[start_idx])
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while queue:
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curr_idx, distance = queue.popleft()
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# Check state condition
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if curr_idx != start_idx and curr_idx in self.invariants:
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conflict_invs.add((start_idx, _StateConstraintKey(curr_idx)))
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continue
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# Check if we should stop
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if distance > len(self.states):
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break
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if curr_idx != start_idx and distance > 1:
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continue
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for event_idx, next_state_name in enumerate(self.function[curr_idx]):
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if next_state_name == self.invalid_state_str:
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continue
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curr_guard = self.guards.get((curr_idx, event_idx), "")
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if "reset" in curr_guard and env in curr_guard:
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continue
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if env in curr_guard:
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conflict_guards.add((start_idx,
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_EventConstraintKey(curr_idx, event_idx)))
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continue
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next_idx = self.states.index(next_state_name)
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queue.append((next_idx, distance + 1))
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return conflict_guards, conflict_invs
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def __fill_setup_invariants_func(self) -> list[str]:
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if not self.has_invariant:
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return []
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@ -558,16 +478,9 @@ f"""static inline void ha_setup_invariants(struct ha_monitor *ha_mon,
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* the next state has a constraint, cancel it in any other case and to check
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* that it didn't expire before the callback run. Transitions to the same state
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* without a reset never affect timers.
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* Due to the different representations between invariants and guards, there is
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* a function to convert it in case invariants or guards are reachable from
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* another invariant without reset. Those are not present if not required in
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* the model. This is all automatic but is worth checking because it may show
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* errors in the model (e.g. missing resets).
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*/""")
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buff += self.__fill_verify_invariants_func()
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inv_conflicts = self.__fill_convert_inv_guard_func()
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buff += inv_conflicts
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buff += self.__fill_verify_guards_func()
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buff += self.__fill_setup_invariants_func()
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@ -580,9 +493,6 @@ f"""static bool ha_verify_constraint(struct ha_monitor *ha_mon,
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if self.invariants:
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buff.append("\tif (!ha_verify_invariants(ha_mon, curr_state, "
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"event, next_state, time_ns))\n\t\treturn false;\n")
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if inv_conflicts:
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buff.append("\tha_convert_inv_guard(ha_mon, curr_state, event, "
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"next_state, time_ns);\n")
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if self.guards:
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buff.append("\tif (!ha_verify_guards(ha_mon, curr_state, event, "
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