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drm/xe/vm: drop vm->destroy_work
Now that we no longer grab the usm.lock mutex (which might sleep) it looks like it should be safe to directly perform xe_vm_free when vm refcount reaches zero, instead of punting that off to some worker. Signed-off-by: Matthew Auld <matthew.auld@intel.com> Cc: Matthew Brost <matthew.brost@intel.com> Reviewed-by: Matthew Brost <matthew.brost@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20240412113144.259426-5-matthew.auld@intel.com
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@ -1179,8 +1179,6 @@ static const struct xe_pt_ops xelp_pt_ops = {
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.pde_encode_bo = xelp_pde_encode_bo,
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};
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static void vm_destroy_work_func(struct work_struct *w);
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/**
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* xe_vm_create_scratch() - Setup a scratch memory pagetable tree for the
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* given tile and vm.
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@ -1260,8 +1258,6 @@ struct xe_vm *xe_vm_create(struct xe_device *xe, u32 flags)
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init_rwsem(&vm->userptr.notifier_lock);
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spin_lock_init(&vm->userptr.invalidated_lock);
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INIT_WORK(&vm->destroy_work, vm_destroy_work_func);
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INIT_LIST_HEAD(&vm->preempt.exec_queues);
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vm->preempt.min_run_period_ms = 10; /* FIXME: Wire up to uAPI */
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@ -1499,10 +1495,9 @@ void xe_vm_close_and_put(struct xe_vm *vm)
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xe_vm_put(vm);
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}
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static void vm_destroy_work_func(struct work_struct *w)
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static void xe_vm_free(struct drm_gpuvm *gpuvm)
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{
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struct xe_vm *vm =
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container_of(w, struct xe_vm, destroy_work);
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struct xe_vm *vm = container_of(gpuvm, struct xe_vm, gpuvm);
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struct xe_device *xe = vm->xe;
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struct xe_tile *tile;
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u8 id;
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@ -1522,14 +1517,6 @@ static void vm_destroy_work_func(struct work_struct *w)
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kfree(vm);
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}
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static void xe_vm_free(struct drm_gpuvm *gpuvm)
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{
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struct xe_vm *vm = container_of(gpuvm, struct xe_vm, gpuvm);
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/* To destroy the VM we need to be able to sleep */
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queue_work(system_unbound_wq, &vm->destroy_work);
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}
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struct xe_vm *xe_vm_lookup(struct xe_file *xef, u32 id)
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{
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struct xe_vm *vm;
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@ -177,13 +177,6 @@ struct xe_vm {
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*/
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struct list_head rebind_list;
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/**
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* @destroy_work: worker to destroy VM, needed as a dma_fence signaling
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* from an irq context can be last put and the destroy needs to be able
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* to sleep.
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*/
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struct work_struct destroy_work;
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/**
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* @rftree: range fence tree to track updates to page table structure.
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* Used to implement conflict tracking between independent bind engines.
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