sched: Remove sched_class::pick_next_task()

The reason for pick_next_task_fair() is the put/set optimization that
avoids touching the common ancestors. However, it is possible to
implement this in the put_prev_task() and set_next_task() calls as
used in put_prev_set_next_task().

Notably, put_prev_set_next_task() is the only site that:

 - calls put_prev_task() with a .next argument;
 - calls set_next_task() with .first = true.

This means that put_prev_task() can determine the common hierarchy and
stop there, and then set_next_task() can terminate where put_prev_task
stopped.

Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Reviewed-by: Vincent Guittot <vincent.guittot@linaro.org>
Link: https://patch.msgid.link/20260511120628.057634261@infradead.org
This commit is contained in:
Peter Zijlstra 2026-05-11 13:31:13 +02:00
parent b3a2dfa8b4
commit 5ad278dd20
3 changed files with 57 additions and 123 deletions

View File

@ -6030,16 +6030,15 @@ __pick_next_task(struct rq *rq, struct task_struct *prev, struct rq_flags *rf)
if (likely(!sched_class_above(prev->sched_class, &fair_sched_class) &&
rq->nr_running == rq->cfs.h_nr_queued)) {
p = pick_next_task_fair(rq, prev, rf);
p = pick_task_fair(rq, rf);
if (unlikely(p == RETRY_TASK))
goto restart;
/* Assume the next prioritized class is idle_sched_class */
if (!p) {
if (!p)
p = pick_task_idle(rq, rf);
put_prev_set_next_task(rq, prev, p);
}
put_prev_set_next_task(rq, prev, p);
return p;
}
@ -6047,20 +6046,12 @@ __pick_next_task(struct rq *rq, struct task_struct *prev, struct rq_flags *rf)
prev_balance(rq, prev, rf);
for_each_active_class(class) {
if (class->pick_next_task) {
p = class->pick_next_task(rq, prev, rf);
if (unlikely(p == RETRY_TASK))
goto restart;
if (p)
return p;
} else {
p = class->pick_task(rq, rf);
if (unlikely(p == RETRY_TASK))
goto restart;
if (p) {
put_prev_set_next_task(rq, prev, p);
return p;
}
p = class->pick_task(rq, rf);
if (unlikely(p == RETRY_TASK))
goto restart;
if (p) {
put_prev_set_next_task(rq, prev, p);
return p;
}
}

View File

@ -9862,7 +9862,7 @@ static void wakeup_preempt_fair(struct rq *rq, struct task_struct *p, int wake_f
resched_curr_lazy(rq);
}
static struct task_struct *pick_task_fair(struct rq *rq, struct rq_flags *rf)
struct task_struct *pick_task_fair(struct rq *rq, struct rq_flags *rf)
__must_hold(__rq_lockp(rq))
{
struct sched_entity *se;
@ -9905,72 +9905,6 @@ static struct task_struct *pick_task_fair(struct rq *rq, struct rq_flags *rf)
return NULL;
}
static void __set_next_task_fair(struct rq *rq, struct task_struct *p, bool first);
static void set_next_task_fair(struct rq *rq, struct task_struct *p, bool first);
struct task_struct *
pick_next_task_fair(struct rq *rq, struct task_struct *prev, struct rq_flags *rf)
__must_hold(__rq_lockp(rq))
{
struct sched_entity *se;
struct task_struct *p;
p = pick_task_fair(rq, rf);
if (unlikely(p == RETRY_TASK))
return p;
if (!p)
return p;
se = &p->se;
#ifdef CONFIG_FAIR_GROUP_SCHED
if (prev->sched_class != &fair_sched_class)
goto simple;
__put_prev_set_next_dl_server(rq, prev, p);
/*
* Because of the set_next_buddy() in dequeue_task_fair() it is rather
* likely that a next task is from the same cgroup as the current.
*
* Therefore attempt to avoid putting and setting the entire cgroup
* hierarchy, only change the part that actually changes.
*
* Since we haven't yet done put_prev_entity and if the selected task
* is a different task than we started out with, try and touch the
* least amount of cfs_rqs.
*/
if (prev != p) {
struct sched_entity *pse = &prev->se;
struct cfs_rq *cfs_rq;
while (!(cfs_rq = is_same_group(se, pse))) {
int se_depth = se->depth;
int pse_depth = pse->depth;
if (se_depth <= pse_depth) {
put_prev_entity(cfs_rq_of(pse), pse);
pse = parent_entity(pse);
}
if (se_depth >= pse_depth) {
set_next_entity(cfs_rq_of(se), se, true);
se = parent_entity(se);
}
}
put_prev_entity(cfs_rq, pse);
set_next_entity(cfs_rq, se, true);
__set_next_task_fair(rq, p, true);
}
return p;
simple:
#endif /* CONFIG_FAIR_GROUP_SCHED */
put_prev_set_next_task(rq, prev, p);
return p;
}
static struct task_struct *
fair_server_pick_task(struct sched_dl_entity *dl_se, struct rq_flags *rf)
__must_hold(__rq_lockp(dl_se->rq))
@ -9994,10 +9928,33 @@ static void put_prev_task_fair(struct rq *rq, struct task_struct *prev, struct t
{
struct sched_entity *se = &prev->se;
struct cfs_rq *cfs_rq;
struct sched_entity *nse = NULL;
for_each_sched_entity(se) {
#ifdef CONFIG_FAIR_GROUP_SCHED
if (next && next->sched_class == &fair_sched_class)
nse = &next->se;
#endif
while (se) {
cfs_rq = cfs_rq_of(se);
put_prev_entity(cfs_rq, se);
if (!nse || cfs_rq->curr)
put_prev_entity(cfs_rq, se);
#ifdef CONFIG_FAIR_GROUP_SCHED
if (nse) {
if (is_same_group(se, nse))
break;
int d = nse->depth - se->depth;
if (d >= 0) {
/* nse has equal or greater depth, ascend */
nse = parent_entity(nse);
/* if nse is the deeper, do not ascend se */
if (d > 0)
continue;
}
}
#endif
se = parent_entity(se);
}
}
@ -15021,10 +14978,30 @@ static void switched_to_fair(struct rq *rq, struct task_struct *p)
}
}
static void __set_next_task_fair(struct rq *rq, struct task_struct *p, bool first)
/*
* Account for a task changing its policy or group.
*
* This routine is mostly called to set cfs_rq->curr field when a task
* migrates between groups/classes.
*/
static void set_next_task_fair(struct rq *rq, struct task_struct *p, bool first)
{
struct sched_entity *se = &p->se;
for_each_sched_entity(se) {
struct cfs_rq *cfs_rq = cfs_rq_of(se);
if (IS_ENABLED(CONFIG_FAIR_GROUP_SCHED) &&
first && cfs_rq->curr)
break;
set_next_entity(cfs_rq, se, first);
/* ensure bandwidth has been allocated on our new cfs_rq */
account_cfs_rq_runtime(cfs_rq, 0);
}
se = &p->se;
if (task_on_rq_queued(p)) {
/*
* Move the next running task to the front of the list, so our
@ -15044,27 +15021,6 @@ static void __set_next_task_fair(struct rq *rq, struct task_struct *p, bool firs
sched_fair_update_stop_tick(rq, p);
}
/*
* Account for a task changing its policy or group.
*
* This routine is mostly called to set cfs_rq->curr field when a task
* migrates between groups/classes.
*/
static void set_next_task_fair(struct rq *rq, struct task_struct *p, bool first)
{
struct sched_entity *se = &p->se;
for_each_sched_entity(se) {
struct cfs_rq *cfs_rq = cfs_rq_of(se);
set_next_entity(cfs_rq, se, first);
/* ensure bandwidth has been allocated on our new cfs_rq */
account_cfs_rq_runtime(cfs_rq, 0);
}
__set_next_task_fair(rq, p, first);
}
void init_cfs_rq(struct cfs_rq *cfs_rq)
{
cfs_rq->tasks_timeline = RB_ROOT_CACHED;
@ -15376,7 +15332,6 @@ DEFINE_SCHED_CLASS(fair) = {
.wakeup_preempt = wakeup_preempt_fair,
.pick_task = pick_task_fair,
.pick_next_task = pick_next_task_fair,
.put_prev_task = put_prev_task_fair,
.set_next_task = set_next_task_fair,

View File

@ -2589,17 +2589,6 @@ struct sched_class {
* schedule/pick_next_task: rq->lock
*/
struct task_struct *(*pick_task)(struct rq *rq, struct rq_flags *rf);
/*
* Optional! When implemented pick_next_task() should be equivalent to:
*
* next = pick_task();
* if (next) {
* put_prev_task(prev);
* set_next_task_first(next);
* }
*/
struct task_struct *(*pick_next_task)(struct rq *rq, struct task_struct *prev,
struct rq_flags *rf);
/*
* sched_change:
@ -2823,8 +2812,7 @@ static inline bool sched_fair_runnable(struct rq *rq)
return rq->cfs.nr_queued > 0;
}
extern struct task_struct *pick_next_task_fair(struct rq *rq, struct task_struct *prev,
struct rq_flags *rf);
extern struct task_struct *pick_task_fair(struct rq *rq, struct rq_flags *rf);
extern struct task_struct *pick_task_idle(struct rq *rq, struct rq_flags *rf);
#define SCA_CHECK 0x01