diff --git a/drivers/gpu/drm/virtio/virtgpu_drv.h b/drivers/gpu/drm/virtio/virtgpu_drv.h index 9df4c7117341..f3bbbe4468bf 100644 --- a/drivers/gpu/drm/virtio/virtgpu_drv.h +++ b/drivers/gpu/drm/virtio/virtgpu_drv.h @@ -114,6 +114,8 @@ struct virtio_gpu_object { bool dumb; bool created; bool attached; + /* a guest-bound transfer is queued and its mapping not yet synced */ + bool from_host_pending; bool host3d_blob, guest_blob; uint32_t blob_mem, blob_flags; @@ -196,6 +198,9 @@ struct virtio_gpu_vbuffer { struct list_head list; uint32_t seqno; + + /* guest-bound transfer whose shmem backing needs a CPU sync */ + bool sync_for_cpu; }; struct virtio_gpu_output { diff --git a/drivers/gpu/drm/virtio/virtgpu_ioctl.c b/drivers/gpu/drm/virtio/virtgpu_ioctl.c index fcdb07a37972..81e70a12b356 100644 --- a/drivers/gpu/drm/virtio/virtgpu_ioctl.c +++ b/drivers/gpu/drm/virtio/virtgpu_ioctl.c @@ -261,6 +261,27 @@ static int virtio_gpu_transfer_from_host_ioctl(struct drm_device *dev, if (ret != 0) goto err_put_free; + if (virtio_gpu_is_shmem(bo) && virtio_gpu_use_dma_api(vgdev->vdev)) { + /* + * The sync on completion restores the whole mapping, so an + * earlier transfer has to be done before this one snapshots it. + * Otherwise the snapshot predates anything the CPU wrote once + * that transfer's fence signalled, and the later sync would + * discard it. Nothing can add a fence behind our back here, + * since doing so takes the reservation we already hold. + * This writes the pages, so it waits as a writer does. READ + * usage covers existing readers. + */ + long wait = dma_resv_wait_timeout(objs->objs[0]->resv, + DMA_RESV_USAGE_READ, true, + MAX_SCHEDULE_TIMEOUT); + + if (wait < 0) { + ret = wait; + goto err_unlock; + } + } + fence = virtio_gpu_fence_alloc(vgdev, vgdev->fence_drv.context, 0); if (!fence) { ret = -ENOMEM; @@ -320,6 +341,28 @@ static int virtio_gpu_transfer_to_host_ioctl(struct drm_device *dev, void *data, if (ret != 0) goto err_put_free; + /* + * A transfer the other way may have queued without yet syncing + * its mapping. Pushing the guest pages into it now would + * discard what the device wrote there, so wait for that sync: + * it runs before the fence it belongs to is signalled. The + * flag is only set under this reservation, so it cannot appear + * behind our back, and the acquire pairs with the release in + * that sync, so finding it clear means the pages it wrote are + * visible here too. + */ + if (smp_load_acquire(&bo->from_host_pending)) { + long wait = dma_resv_wait_timeout(objs->objs[0]->resv, + DMA_RESV_USAGE_WRITE, + true, + MAX_SCHEDULE_TIMEOUT); + + if (wait < 0) { + ret = wait; + goto err_unlock; + } + } + ret = -ENOMEM; fence = virtio_gpu_fence_alloc(vgdev, vgdev->fence_drv.context, 0); diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c index c02c03c10d92..d99fb9e326e8 100644 --- a/drivers/gpu/drm/virtio/virtgpu_vq.c +++ b/drivers/gpu/drm/virtio/virtgpu_vq.c @@ -256,6 +256,33 @@ void virtio_gpu_dequeue_ctrl_func(struct work_struct *work) } while (!virtqueue_enable_cb(vgdev->ctrlq.vq)); spin_unlock(&vgdev->ctrlq.qlock); + /* + * Sync guest-bound transfers before signalling anything, so that a + * waiter cannot read the backing pages while what the device wrote is + * still in a bounce buffer. This cannot be folded into the loop below: + * virtio_gpu_fence_event_process() also signals every earlier fence in + * the same context, so any entry there may signal this entry's fence. + */ + list_for_each_entry(entry, &reclaim_list, list) { + if (entry->sync_for_cpu) { + struct virtio_gpu_object *bo = + gem_to_virtio_gpu_obj(entry->objs->objs[0]); + + dma_sync_sgtable_for_cpu(vgdev->vdev->dev.parent, + bo->base.sgt, DMA_FROM_DEVICE); + /* + * Release, so a transfer the other way that skips its + * wait on the strength of this cannot go on to read + * the backing pages before the sync above is visible. + * Nothing orders the two otherwise: where the mapping + * bounces on a coherent device the sync is a plain + * copy, and dma_direct_sync_sg_for_cpu() emits its + * barrier only for the non-coherent case. + */ + smp_store_release(&bo->from_host_pending, false); + } + } + list_for_each_entry(entry, &reclaim_list, list) { resp = (struct virtio_gpu_ctrl_hdr *)entry->resp_buf; @@ -1278,12 +1305,31 @@ void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]); struct virtio_gpu_transfer_host_3d *cmd_p; struct virtio_gpu_vbuffer *vbuf; + bool use_dma_api = virtio_gpu_use_dma_api(vgdev->vdev); cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); vbuf->objs = objs; + if (virtio_gpu_is_shmem(bo) && use_dma_api) { + /* + * The device writes only the requested box, so prime the + * mapping with the current contents: otherwise the sync on + * completion would hand back whatever a bounce buffer held for + * the regions the device does not touch. + */ + dma_sync_sgtable_for_device(vgdev->vdev->dev.parent, + bo->base.sgt, DMA_TO_DEVICE); + vbuf->sync_for_cpu = true; + /* + * Set under the reservation the caller holds, so a transfer + * the other way cannot miss it and push the guest pages into + * the mapping while the device still owns it. + */ + WRITE_ONCE(bo->from_host_pending, true); + } + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D); cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id); cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);