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RDMA/mlx4: WQ_PERCPU added to alloc_workqueue users
Currently if a user enqueue a work item using schedule_delayed_work() the used wq is "system_wq" (per-cpu wq) while queue_delayed_work() use WORK_CPU_UNBOUND (used when a cpu is not specified). The same applies to schedule_work() that is using system_wq and queue_work(), that makes use again of WORK_CPU_UNBOUND. This lack of consistentcy cannot be addressed without refactoring the API. alloc_workqueue() treats all queues as per-CPU by default, while unbound workqueues must opt-in via WQ_UNBOUND. This default is suboptimal: most workloads benefit from unbound queues, allowing the scheduler to place worker threads where they’re needed and reducing noise when CPUs are isolated. This change adds a new WQ_PERCPU flag to explicitly request alloc_workqueue() to be per-cpu when WQ_UNBOUND has not been specified. With the introduction of the WQ_PERCPU flag (equivalent to !WQ_UNBOUND), any alloc_workqueue() caller that doesn’t explicitly specify WQ_UNBOUND must now use WQ_PERCPU. Once migration is complete, WQ_UNBOUND can be removed and unbound will become the implicit default. CC: Yishai Hadas <yishaih@nvidia.com> Suggested-by: Tejun Heo <tj@kernel.org> Signed-off-by: Marco Crivellari <marco.crivellari@suse.com> Link: https://patch.msgid.link/20251101163121.78400-5-marco.crivellari@suse.com Signed-off-by: Leon Romanovsky <leon@kernel.org>
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@ -591,7 +591,7 @@ void mlx4_ib_cm_paravirt_clean(struct mlx4_ib_dev *dev, int slave)
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int mlx4_ib_cm_init(void)
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{
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cm_wq = alloc_workqueue("mlx4_ib_cm", 0, 0);
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cm_wq = alloc_workqueue("mlx4_ib_cm", WQ_PERCPU, 0);
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if (!cm_wq)
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return -ENOMEM;
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