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arm64: dts: qcom: sdm845-cheza: delete zap-shader
This is unused on cheza. Delete the node to get ride of the reserved-
memory section, and to avoid the driver from attempting to load a zap
shader that doesn't exist every time it powers up the GPU.
This also avoids a massive amount of dmesg spam about missing zap fw:
msm ae00000.mdss: [drm:adreno_request_fw] *ERROR* failed to load
qcom/a630_zap.mdt: -2
adreno 5000000.gpu: [drm:adreno_zap_shader_load] *ERROR* Unable to
load a630_zap.mdt
Signed-off-by: Rob Clark <robdclark@chromium.org>
Cc: Douglas Anderson <dianders@chromium.org>
Fixes: 3fdeaee951 ("arm64: dts: sdm845: Add zap shader region for GPU")
Reviewed-by: Douglas Anderson <dianders@chromium.org>
Tested-by: Douglas Anderson <dianders@chromium.org>
Signed-off-by: Andy Gross <agross@kernel.org>
This commit is contained in:
parent
15424f4fa9
commit
43b0a4b482
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@ -165,6 +165,8 @@ panel_in_edp: endpoint {
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/delete-node/ &venus_mem;
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/delete-node/ &cdsp_mem;
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/delete-node/ &cdsp_pas;
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/delete-node/ &zap_shader;
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/delete-node/ &gpu_mem;
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/* Increase the size from 120 MB to 128 MB */
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&mpss_region {
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@ -2824,7 +2824,7 @@ gpu@5000000 {
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qcom,gmu = <&gmu>;
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zap-shader {
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zap_shader: zap-shader {
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memory-region = <&gpu_mem>;
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};
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