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drm/ast: Handle framebuffer from dma-buf
In the atomic update callback, ast should call drm_gem_fb_begin_cpu_access() to make sure it can read the framebuffer from the CPU, otherwise the data might not be there due to cache, and synchronization. Tested on a Lenovo SE100, while rendering on the ArrowLake GPU with i915 driver, and using ast for display. Suggested-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Thomas Zimmermann <tzimmermann@suse.de> Link: https://patch.msgid.link/20251030091627.340780-1-jfalempe@redhat.com Signed-off-by: Jocelyn Falempe <jfalempe@redhat.com>
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@ -557,9 +557,14 @@ static void ast_primary_plane_helper_atomic_update(struct drm_plane *plane,
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ast_set_vbios_color_reg(ast, fb->format, ast_crtc_state->vmode);
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}
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drm_atomic_helper_damage_iter_init(&iter, old_plane_state, plane_state);
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drm_atomic_for_each_plane_damage(&iter, &damage) {
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ast_handle_damage(ast_plane, shadow_plane_state->data, fb, &damage);
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/* if the buffer comes from another device */
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if (drm_gem_fb_begin_cpu_access(fb, DMA_FROM_DEVICE) == 0) {
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drm_atomic_helper_damage_iter_init(&iter, old_plane_state, plane_state);
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drm_atomic_for_each_plane_damage(&iter, &damage) {
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ast_handle_damage(ast_plane, shadow_plane_state->data, fb, &damage);
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}
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drm_gem_fb_end_cpu_access(fb, DMA_FROM_DEVICE);
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}
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/*
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