coresight: Control path during CPU idle

Extend the CPU PM flow to control the path: disable from source up to
the node before the sink, then re-enable the same range on restore.
To avoid latency, control it up to the node before the sink.

Track per-CPU PM restore failures using percpu_pm_failed.  Once a CPU
hits a restore failure, set the percpu_pm_failed and return NOTIFY_BAD
on subsequent notifications to avoid repeating half-completed
transitions.

Setting percpu_pm_failed permanently blocks CPU PM on that CPU.  Such
failures are typically seen during development; disabling PM operations
simplifies the implementation, and a warning highlights the issue.
Clear this flag when the source device is unregistered.

Reviewed-by: James Clark <james.clark@linaro.org>
Tested-by: Jie Gan <jie.gan@oss.qualcomm.com>
Reviewed-by: Yeoreum Yun <yeoreum.yun@arm.com>
Tested-by: James Clark <james.clark@linaro.org>
Signed-off-by: Leo Yan <leo.yan@arm.com>
Signed-off-by: Suzuki K Poulose <suzuki.poulose@arm.com>
Link: https://lore.kernel.org/r/20260515-arm_coresight_path_power_management_improvement-v14-23-f88c4a3ecfe9@arm.com
This commit is contained in:
Leo Yan 2026-05-15 21:08:30 +01:00 committed by Suzuki K Poulose
parent a2e91258e8
commit 39c40892f1

View File

@ -38,6 +38,7 @@ static DEFINE_PER_CPU(struct coresight_device *, csdev_sink);
static DEFINE_RAW_SPINLOCK(coresight_dev_lock);
static DEFINE_PER_CPU(struct coresight_device *, csdev_source);
static DEFINE_PER_CPU(bool, percpu_pm_failed);
/**
* struct coresight_node - elements of a path, from source to sink
@ -121,6 +122,9 @@ static void coresight_clear_percpu_source(struct coresight_device *csdev)
if (!csdev || !coresight_is_percpu_source(csdev))
return;
/* Clear percpu_pm_failed */
per_cpu(percpu_pm_failed, csdev->cpu) = false;
guard(raw_spinlock_irqsave)(&coresight_dev_lock);
/* The per-CPU pointer should contain the same csdev */
@ -1843,7 +1847,7 @@ static void coresight_release_device_list(void)
}
}
static struct coresight_device *coresight_cpu_get_active_source(void)
static struct coresight_path *coresight_cpu_get_active_path(void)
{
struct coresight_device *source;
bool is_active = false;
@ -1859,22 +1863,32 @@ static struct coresight_device *coresight_cpu_get_active_source(void)
/*
* It is expected to run in atomic context, so it cannot be preempted
* to disable the source. Here returns the active source pointer
* without concern that its state may change. Since the build path has
* taken a reference on the component, the source can be safely used
* by the caller.
* to disable the path. Here returns the active path pointer without
* concern that its state may change. Since the build path has taken
* a reference on the component, the path can be safely used by the
* caller.
*/
return is_active ? source : NULL;
return is_active ? source->path : NULL;
}
static int coresight_pm_is_needed(struct coresight_device *csdev)
/* Return: 1 if PM is required, 0 if skip, or a negative error */
static int coresight_pm_is_needed(struct coresight_path *path)
{
if (!csdev)
struct coresight_device *source;
if (this_cpu_read(percpu_pm_failed))
return -EIO;
if (!path)
return 0;
source = coresight_get_source(path);
if (!source)
return 0;
/* pm_save_disable() and pm_restore_enable() must be paired */
if (coresight_ops(csdev)->pm_save_disable &&
coresight_ops(csdev)->pm_restore_enable)
if (coresight_ops(source)->pm_save_disable &&
coresight_ops(source)->pm_restore_enable)
return 1;
return 0;
@ -1890,22 +1904,71 @@ static void coresight_pm_device_restore(struct coresight_device *csdev)
coresight_ops(csdev)->pm_restore_enable(csdev);
}
static int coresight_pm_save(struct coresight_path *path)
{
struct coresight_device *source = coresight_get_source(path);
struct coresight_node *from, *to;
int ret;
ret = coresight_pm_device_save(source);
if (ret)
return ret;
from = coresight_path_first_node(path);
/* Disable up to the node before sink */
to = list_prev_entry(coresight_path_last_node(path), link);
coresight_disable_path_from_to(path, from, to);
return 0;
}
static void coresight_pm_restore(struct coresight_path *path)
{
struct coresight_device *source = coresight_get_source(path);
struct coresight_node *from, *to;
int ret;
from = coresight_path_first_node(path);
/* Enable up to the node before sink */
to = list_prev_entry(coresight_path_last_node(path), link);
ret = coresight_enable_path_from_to(path, coresight_get_mode(source),
from, to);
if (ret)
goto path_failed;
coresight_pm_device_restore(source);
return;
path_failed:
pr_err("Failed in coresight PM restore on CPU%d: %d\n",
smp_processor_id(), ret);
/*
* Once PM fails on a CPU, set percpu_pm_failed and leave it set until
* reboot. This prevents repeated partial transitions during idle
* entry and exit.
*/
this_cpu_write(percpu_pm_failed, true);
}
static int coresight_cpu_pm_notify(struct notifier_block *nb, unsigned long cmd,
void *v)
{
struct coresight_device *csdev = coresight_cpu_get_active_source();
struct coresight_path *path = coresight_cpu_get_active_path();
int ret;
if (!coresight_pm_is_needed(csdev))
return NOTIFY_DONE;
ret = coresight_pm_is_needed(path);
if (ret <= 0)
return ret ? NOTIFY_BAD : NOTIFY_DONE;
switch (cmd) {
case CPU_PM_ENTER:
if (coresight_pm_device_save(csdev))
if (coresight_pm_save(path))
return NOTIFY_BAD;
break;
case CPU_PM_EXIT:
case CPU_PM_ENTER_FAILED:
coresight_pm_device_restore(csdev);
coresight_pm_restore(path);
break;
default:
return NOTIFY_DONE;