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drm/xe/xe3p: add gt tuning TileY 2x2 walk pattern
Apply engine tuning for TileY 2x2 walk pattern, starting with IP Xe3p_LPG. v2: move to xe tunings (MattR) Bspec: 72161, 73720 Signed-off-by: Clint Taylor <clinton.a.taylor@intel.com> Link: https://patch.msgid.link/20260413200825.4054940-1-clinton.a.taylor@intel.com Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
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@ -536,6 +536,9 @@
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#define SLM_WMTP_RESTORE REG_BIT(11)
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#define RES_CHK_SPR_DIS REG_BIT(6)
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#define TDL_TSL_CHICKEN2 XE_REG_MCR(0xe4cc, XE_REG_OPTION_MASKED)
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#define TILEY_LOCALID REG_BIT(2)
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#define ROW_CHICKEN XE_REG_MCR(0xe4f0, XE_REG_OPTION_MASKED)
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#define UGM_BACKUP_MODE REG_BIT(13)
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#define MDQ_ARBITRATION_MODE REG_BIT(12)
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@ -124,6 +124,11 @@ static const struct xe_rtp_entry_sr engine_tunings[] = {
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GHWSP_CSB_REPORT_DIS,
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XE_RTP_ACTION_FLAG(ENGINE_BASE)))
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},
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{ XE_RTP_NAME("Tuning: TileY 2x2 Walk"),
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XE_RTP_RULES(GRAPHICS_VERSION_RANGE(3510, XE_RTP_END_VERSION_UNDEFINED),
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FUNC(xe_rtp_match_first_render_or_compute)),
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XE_RTP_ACTIONS(SET(TDL_TSL_CHICKEN2, TILEY_LOCALID))
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},
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};
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static const struct xe_rtp_entry_sr lrc_tunings[] = {
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