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media: atomisp: Fix block comment coding style in sh_css_param_shading.c
Fix checkpatch.pl warnings in sh_css_param_shading.c regarding block comment formatting. The warning was: - Block comments use a trailing */ on a separate line This change also moves text from the first line of block comments to subsequent lines to adhere to the standard Linux kernel coding style. Signed-off-by: Mahad Ibrahim <mahad.ibrahim.dev@gmail.com> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com>
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@ -20,7 +20,8 @@
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#include "platform_support.h"
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/* Bilinear interpolation on shading tables:
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/*
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* Bilinear interpolation on shading tables:
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* For each target point T, we calculate the 4 surrounding source points:
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* ul (upper left), ur (upper right), ll (lower left) and lr (lower right).
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* We then calculate the distances from the T to the source points: x0, x1,
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@ -116,8 +117,10 @@ crop_and_interpolate(unsigned int cropped_width,
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*/
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ty = out_start_row + i * out_cell_size;
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/* calculate closest source points in shading table and
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make sure they fall within the table */
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/*
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* calculate closest source points in shading table and
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* make sure they fall within the table
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*/
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src_y0 = ty / (int)in_cell_size;
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if (in_cell_size < out_cell_size)
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src_y1 = (ty + out_cell_size) / in_cell_size;
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@ -173,7 +176,8 @@ crop_and_interpolate(unsigned int cropped_width,
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dx0 = tx - sx0;
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dx1 = sx1 - tx;
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divx = sx1 - sx0;
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/* if we're at the edge, we just use the closest
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/*
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* if we're at the edge, we just use the closest
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* point still in the grid. We make up for the divider
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* in this case by setting the distance to
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* out_cell_size, since it's actually 0.
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@ -291,8 +295,10 @@ prepare_shading_table(const struct ia_css_shading_table *in_table,
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input_width = min(input_width, in_table->sensor_width);
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input_height = min(input_height, in_table->sensor_height);
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/* This prepare_shading_table() function is called only in legacy API (not in new API).
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Then, the legacy shading table width and height should be used. */
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/*
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* This prepare_shading_table() function is called only in legacy API (not in new API).
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* Then, the legacy shading table width and height should be used.
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*/
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table_width = binary->sctbl_width_per_color;
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table_height = binary->sctbl_height;
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