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io_uring/io-wq: re-check IO_WQ_BIT_EXIT for each linked work item
commit10dc959398("io_uring/io-wq: check IO_WQ_BIT_EXIT inside work run loop") fixed the obvious case where io_worker_handle_work() took one exit-bit snapshot before draining pending work, but the fix stops one level too early. io_worker_handle_work() now re-checks IO_WQ_BIT_EXIT in its outer work run loop, yet it still snapshots that bit once before processing a whole dependent linked-work chain. If io_wq_exit_start() sets IO_WQ_BIT_EXIT after the first linked item has started, the remaining linked items can still reuse stale do_kill = false, skip IO_WQ_WORK_CANCEL, and continue running after exit has begun. Move the check further inside, so it covers linked items too. Note: this is a syzbot special as it loves setting up tons of slow linked work on weird devices like msr that take forever to read, and immediately close the ring. Exit then takes a long time. Fixes:10dc959398("io_uring/io-wq: check IO_WQ_BIT_EXIT inside work run loop") Cc: stable@vger.kernel.org Signed-off-by: Runyu Xiao <runyu.xiao@seu.edu.cn> Link: https://patch.msgid.link/20260527172203.2043962-1-runyu.xiao@seu.edu.cn Signed-off-by: Jens Axboe <axboe@kernel.dk>
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@ -602,7 +602,6 @@ static void io_worker_handle_work(struct io_wq_acct *acct,
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struct io_wq *wq = worker->wq;
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do {
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bool do_kill = test_bit(IO_WQ_BIT_EXIT, &wq->state);
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struct io_wq_work *work;
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/*
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@ -638,6 +637,7 @@ static void io_worker_handle_work(struct io_wq_acct *acct,
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/* handle a whole dependent link */
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do {
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bool do_kill = test_bit(IO_WQ_BIT_EXIT, &wq->state);
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struct io_wq_work *next_hashed, *linked;
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unsigned int work_flags = atomic_read(&work->flags);
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unsigned int hash = __io_wq_is_hashed(work_flags)
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