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gfs2: Simplify do_promote
While not immediately obvious, do_promote() returns whether or not there are any active holders in the queue. But the function description is confusing, and this information is easy to come by for callers anyway, so turn do_promote() into a void function. Signed-off-by: Andreas Gruenbacher <agruenba@redhat.com> Reviewed-by: Andrew Price <anprice@redhat.com>
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2045364497
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@ -481,11 +481,9 @@ int gfs2_instantiate(struct gfs2_holder *gh)
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/**
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* do_promote - promote as many requests as possible on the current queue
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* @gl: The glock
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*
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* Returns true on success (i.e., progress was made or there are no waiters).
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*/
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static bool do_promote(struct gfs2_glock *gl)
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static void do_promote(struct gfs2_glock *gl)
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{
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struct gfs2_holder *gh, *current_gh;
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@ -496,13 +494,10 @@ static bool do_promote(struct gfs2_glock *gl)
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if (!may_grant(gl, current_gh, gh)) {
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/*
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* If we get here, it means we may not grant this
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* holder for some reason. If this holder is at the
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* head of the list, it means we have a blocked holder
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* at the head, so return false.
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* holder for some reason.
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*/
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if (list_is_first(&gh->gh_list, &gl->gl_holders))
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return false;
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do_error(gl, 0); /* Fail queued try locks */
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if (current_gh)
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do_error(gl, 0); /* Fail queued try locks */
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break;
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}
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set_bit(HIF_HOLDER, &gh->gh_iflags);
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@ -511,7 +506,6 @@ static bool do_promote(struct gfs2_glock *gl)
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if (!current_gh)
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current_gh = gh;
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}
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return true;
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}
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/**
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@ -855,7 +849,8 @@ __acquires(&gl->gl_lockref.lock)
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} else {
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if (test_bit(GLF_DEMOTE, &gl->gl_flags))
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gfs2_demote_wake(gl);
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if (do_promote(gl))
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do_promote(gl);
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if (find_first_holder(gl))
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goto out_unlock;
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gh = find_first_waiter(gl);
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if (!gh)
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