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dt-bindings: reserved-memory: Support framebuffer reserved memory
Document the "framebuffer" compatible string for reserved memory nodes to annotate reserved memory regions used for framebuffer carveouts. Reviewed-by: Rob Herring <robh@kernel.org> Signed-off-by: Thierry Reding <treding@nvidia.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230120173103.4002342-4-thierry.reding@gmail.com
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# SPDX-License-Identifier: (GPL-2.0 OR BSD-2-Clause)
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%YAML 1.2
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---
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$id: http://devicetree.org/schemas/reserved-memory/framebuffer.yaml#
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$schema: http://devicetree.org/meta-schemas/core.yaml#
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title: /reserved-memory framebuffer node bindings
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maintainers:
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- devicetree-spec@vger.kernel.org
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allOf:
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- $ref: reserved-memory.yaml
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properties:
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compatible:
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const: framebuffer
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description: >
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This indicates a region of memory meant to be used as a framebuffer for
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a set of display devices. It can be used by an operating system to keep
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the framebuffer from being overwritten and use it as the backing memory
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for a display device (such as simple-framebuffer).
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unevaluatedProperties: false
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examples:
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- |
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/ {
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compatible = "foo";
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model = "foo";
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#address-cells = <1>;
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#size-cells = <1>;
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chosen {
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framebuffer {
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compatible = "simple-framebuffer";
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memory-region = <&fb>;
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};
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};
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reserved-memory {
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#address-cells = <1>;
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#size-cells = <1>;
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ranges;
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fb: framebuffer@80000000 {
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compatible = "framebuffer";
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reg = <0x80000000 0x007e9000>;
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};
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};
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};
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...
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