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arm64/fpsimd: simplify sme_setup()
The function checks info->vq_map for emptiness right before calling find_last_bit(). We can use the find_last_bit() output and save on bitmap_empty() call, which is O(N). Signed-off-by: Yury Norov (NVIDIA) <yury.norov@gmail.com> Signed-off-by: Will Deacon <will@kernel.org>
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@ -1265,6 +1265,8 @@ void __init sme_setup(void)
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if (!system_supports_sme())
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return;
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min_bit = find_last_bit(info->vq_map, SVE_VQ_MAX);
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/*
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* SME doesn't require any particular vector length be
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* supported but it does require at least one. We should have
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@ -1272,9 +1274,8 @@ void __init sme_setup(void)
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* let's double check here. The bitmap is SVE_VQ_MAP sized for
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* sharing with SVE.
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*/
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WARN_ON(bitmap_empty(info->vq_map, SVE_VQ_MAX));
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WARN_ON(min_bit >= SVE_VQ_MAX);
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min_bit = find_last_bit(info->vq_map, SVE_VQ_MAX);
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info->min_vl = sve_vl_from_vq(__bit_to_vq(min_bit));
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max_bit = find_first_bit(info->vq_map, SVE_VQ_MAX);
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