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drm/panic: Fix drawing the logo on a small narrow screen
If the logo width is bigger than the framebuffer width, and the
height is big enough to hold the logo and the message, it will draw
at x coordinate that are higher than the width, and ends up in a
corrupted image.
Fixes: 4b570ac2eb ("drm/rect: Add drm_rect_overlap()")
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://lore.kernel.org/r/20251009122955.562888-2-jfalempe@redhat.com
Signed-off-by: Jocelyn Falempe <jfalempe@redhat.com>
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@ -429,6 +429,9 @@ static void drm_panic_logo_rect(struct drm_rect *rect, const struct font_desc *f
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static void drm_panic_logo_draw(struct drm_scanout_buffer *sb, struct drm_rect *rect,
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const struct font_desc *font, u32 fg_color)
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{
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if (rect->x2 > sb->width || rect->y2 > sb->height)
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return;
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if (logo_mono)
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drm_panic_blit(sb, rect, logo_mono->data,
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DIV_ROUND_UP(drm_rect_width(rect), 8), 1, fg_color);
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