misc: mei: Use named initializer for platform_device_id array

While being less compact, using named initializers allows to more easily
see which members of the structs are assigned which value without having
to lookup the declaration of the struct. And it's also more robust
against changes to the struct definition.

The mentioned robustness is relevant for a planned change to struct
platform_device_id that replaces .driver_data by an anonymous union (though
this driver doesn't use .driver_data, so this patch isn't strictly
necessary for the plan, but still ok for consistency).

This patch doesn't modify the compiled array, only its representation
in source form benefits.

Signed-off-by: Uwe Kleine-König (The Capable Hub) <u.kleine-koenig@baylibre.com>
Link: https://patch.msgid.link/9c4a5a5b086d4ce913e84dfa7d140a8b492d557b.1784299069.git.u.kleine-koenig@baylibre.com
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
This commit is contained in:
Uwe Kleine-König (The Capable Hub) 2026-07-17 16:50:54 +02:00 committed by Greg Kroah-Hartman
parent 3cd092ac55
commit 14e8c32dbc

View File

@ -435,7 +435,7 @@ static int mei_vsc_resume(struct device *dev)
static DEFINE_SIMPLE_DEV_PM_OPS(mei_vsc_pm_ops, mei_vsc_suspend, mei_vsc_resume);
static const struct platform_device_id mei_vsc_id_table[] = {
{ MEI_VSC_DRV_NAME },
{ .name = MEI_VSC_DRV_NAME },
{ /* sentinel */ }
};
MODULE_DEVICE_TABLE(platform, mei_vsc_id_table);