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drivers: perf: use bitmap_empty() where appropriate
bitmap_empty() is more verbose and efficient, as it stops traversing bitmaps as soon as the 1st set bit found. Switch perf code to using bitmap_empty() where appropriate, and correspondingly use boolean types. Signed-off-by: Yury Norov (NVIDIA) <yury.norov@gmail.com> Signed-off-by: Will Deacon <will@kernel.org>
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@ -1244,7 +1244,7 @@ static int riscv_pm_pmu_notify(struct notifier_block *b, unsigned long cmd,
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{
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struct riscv_pmu *rvpmu = container_of(b, struct riscv_pmu, riscv_pm_nb);
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struct cpu_hw_events *cpuc = this_cpu_ptr(rvpmu->hw_events);
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int enabled = bitmap_weight(cpuc->used_hw_ctrs, RISCV_MAX_COUNTERS);
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bool enabled = !bitmap_empty(cpuc->used_hw_ctrs, RISCV_MAX_COUNTERS);
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struct perf_event *event;
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int idx;
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@ -450,8 +450,7 @@ static int starlink_pmu_pm_notify(struct notifier_block *b,
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starlink_pmu_pm_nb);
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struct starlink_hw_events *hw_events =
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this_cpu_ptr(starlink_pmu->hw_events);
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int enabled = bitmap_weight(hw_events->used_mask,
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STARLINK_PMU_MAX_COUNTERS);
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bool enabled = !bitmap_empty(hw_events->used_mask, STARLINK_PMU_MAX_COUNTERS);
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struct perf_event *event;
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int idx;
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