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drm/xe: Take ref to job's fence in arm
Take ref to job's fence in arm rather than run job. This ref is owned by the drm scheduler so it makes sense to take the ref before handing over the job to the scheduler. Also removes an atomic from the run job path. Suggested-by: Matthew Auld <matthew.auld@intel.com> Signed-off-by: Matthew Brost <matthew.brost@intel.com> Reviewed-by: Matthew Auld <matthew.auld@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241021173512.1584248-1-matthew.brost@intel.com
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c8b0acd6d8
commit
059c2a79b0
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@ -313,7 +313,7 @@ execlist_run_job(struct drm_sched_job *drm_job)
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q->ring_ops->emit_job(job);
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xe_execlist_make_active(exl);
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return dma_fence_get(job->fence);
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return job->fence;
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}
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static void execlist_job_free(struct drm_sched_job *drm_job)
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@ -790,6 +790,7 @@ guc_exec_queue_run_job(struct drm_sched_job *drm_job)
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struct xe_exec_queue *q = job->q;
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struct xe_guc *guc = exec_queue_to_guc(q);
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struct xe_device *xe = guc_to_xe(guc);
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struct dma_fence *fence = NULL;
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bool lr = xe_exec_queue_is_lr(q);
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xe_assert(xe, !(exec_queue_destroyed(q) || exec_queue_pending_disable(q)) ||
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@ -807,12 +808,12 @@ guc_exec_queue_run_job(struct drm_sched_job *drm_job)
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if (lr) {
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xe_sched_job_set_error(job, -EOPNOTSUPP);
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return NULL;
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} else if (test_and_set_bit(JOB_FLAG_SUBMIT, &job->fence->flags)) {
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return job->fence;
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dma_fence_put(job->fence); /* Drop ref from xe_sched_job_arm */
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} else {
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return dma_fence_get(job->fence);
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fence = job->fence;
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}
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return fence;
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}
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static void guc_exec_queue_free_job(struct drm_sched_job *drm_job)
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@ -280,7 +280,7 @@ void xe_sched_job_arm(struct xe_sched_job *job)
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fence = &chain->base;
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}
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job->fence = fence;
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job->fence = dma_fence_get(fence); /* Pairs with put in scheduler */
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drm_sched_job_arm(&job->drm);
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}
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@ -40,7 +40,6 @@ struct xe_sched_job {
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* @fence: dma fence to indicate completion. 1 way relationship - job
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* can safely reference fence, fence cannot safely reference job.
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*/
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#define JOB_FLAG_SUBMIT DMA_FENCE_FLAG_USER_BITS
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struct dma_fence *fence;
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/** @user_fence: write back value when BB is complete */
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struct {
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