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drm/tiny/ofdrm: Use fbdev-shmem
Implement fbdev emulation with fbdev-shmem. Avoids the overhead of fbdev-generic's additional shadow buffering. No functional changes. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Cc: Thomas Zimmermann <tzimmermann@suse.de> Cc: Javier Martinez Canillas <javierm@redhat.com> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20240419083331.7761-17-tzimmermann@suse.de
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@ -11,7 +11,7 @@
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#include <drm/drm_damage_helper.h>
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#include <drm/drm_device.h>
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#include <drm/drm_drv.h>
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#include <drm/drm_fbdev_generic.h>
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#include <drm/drm_fbdev_shmem.h>
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#include <drm/drm_format_helper.h>
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#include <drm/drm_framebuffer.h>
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#include <drm/drm_gem_atomic_helper.h>
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@ -1377,7 +1377,7 @@ static int ofdrm_probe(struct platform_device *pdev)
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if (color_mode == 16)
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color_mode = odev->format->depth; // can be 15 or 16
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drm_fbdev_generic_setup(dev, color_mode);
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drm_fbdev_shmem_setup(dev, color_mode);
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return 0;
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}
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