net/rds: acquire RDS_IN_XMIT in rds_tcp_reset_callbacks()

rds_tcp_reset_callbacks() quiesces the transmit path by setting the
path state to RDS_CONN_RESETTING and then waiting for RDS_IN_XMIT to
be sampled clear before swapping the underlying socket and calling
rds_send_path_reset().

Sampling the bit clear is not the same as owning it: rds_send_xmit()
can re-acquire RDS_IN_XMIT right after the wait_event() returns.  Its
state recheck after taking the lock is a store-buffering pattern (the
resetter writes the state and reads the bit, the sender writes the
bit and reads the state) and acquire_in_xmit() is only an acquire
operation, so on weakly ordered architectures both sides can miss
each other's write and the transmit path then runs concurrently with
rds_send_path_reset() rewriting cp_xmit_* state - which is exactly
what the comment above rds_send_path_reset() tells its callers to
prevent.

Take the lock instead, hold it across the socket swap and
rds_send_path_reset(), and release it with a wake-up at the end.  The
lock-ordering constraint documented above the wait still holds: the
lock is acquired before lock_sock(), so a sender inside tcp_sendmsg()
can never be waited on while we hold the socket lock.

Two details of the old code go away with the same change:

 - t_sock is now read only after the lock is acquired.  The old code
   cached it before waiting; the teardown in rds_conn_shutdown()
   releases that socket and clears t_sock, so a pointer cached before
   the wait can be stale by the time the accept path resumes.  Reading
   it under RDS_IN_XMIT is what makes the exclusion complete once the
   teardown owns the same lock, which the next patch arranges; until
   then the teardown still only samples the bit, and the two paths
   remain as exposed to each other as they are today.

 - The old !osock early path called rds_send_path_reset() with no
   serialization at all.  It now runs under the lock like the normal
   path.  The conditional RDS_CONN_RESETTING transition of the
   previous patch happens before the socket check either way: a path
   found without a socket is either still connecting (its reconnect
   worker blocked on t_conn_path_lock) and legitimately goes
   RESETTING -> UP on the new socket, or it has been torn down
   meanwhile and is dropped.

The in-function comment describing the old wait-based quiesce is
rewritten to describe the lock-based one, and the stale block comment
above the function (which still described a return value and an
incomplete list of t_sock writers) is refreshed to name all four
writers - the connect, accept, teardown and swap paths - and what
serializes each of them.

Fixes: 335b48d980 ("RDS: TCP: Add/use rds_tcp_reset_callbacks to reset tcp socket safely")
Signed-off-by: Allison Henderson <achender@kernel.org>
Link: https://patch.msgid.link/20260828223921.202913-6-achender@kernel.org
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
This commit is contained in:
Allison Henderson 2026-08-28 15:39:19 -07:00 committed by Jakub Kicinski
parent e8e60d74fe
commit 02c5f9dc2e

View File

@ -115,42 +115,48 @@ void rds_tcp_restore_callbacks(struct socket *sock,
}
/*
* rds_tcp_reset_callbacks() switches the to the new sock and
* returns the existing tc->t_sock.
* rds_tcp_reset_callbacks() switches a path to a new socket and
* releases the old one it finds in tc->t_sock, resolving a duelling
* SYN.
*
* The only functions that set tc->t_sock are rds_tcp_set_callbacks
* and rds_tcp_reset_callbacks. Send and receive trust that
* it is set. The absence of RDS_CONN_UP bit protects those paths
* from being called while it isn't set.
* tc->t_sock is set by rds_tcp_set_callbacks() and cleared by
* rds_tcp_restore_callbacks(). Four paths write it: the active
* connect in rds_tcp_conn_path_connect(), which sets it and clears it
* again on failure; the accept path in rds_tcp_accept_one(), which
* sets it for a path with no socket yet; the teardown in
* rds_tcp_conn_path_shutdown(), which clears it; and the swap done
* here, which does both. The connect and accept paths are serialized
* against each other by t_conn_path_lock. Send and receive trust
* that it is set: the absence of RDS_CONN_UP protects those paths
* from being called while it isn't, and the swap done here runs under
* RDS_IN_XMIT so that it cannot interleave with a sender already
* inside rds_send_xmit().
*/
void rds_tcp_reset_callbacks(struct socket *sock,
struct rds_conn_path *cp)
{
struct rds_tcp_connection *tc = cp->cp_transport_data;
struct socket *osock = tc->t_sock;
if (!osock)
goto newsock;
struct socket *osock;
/* Need to resolve a duelling SYN between peers.
* We have an outstanding SYN to this peer, which may
* potentially have transitioned to the RDS_CONN_UP state,
* so we must quiesce any send threads before resetting
* cp_transport_data. We quiesce these threads by setting
* cp_state to something other than RDS_CONN_UP, and then
* waiting for any existing threads in rds_send_xmit to
* complete release_in_xmit(). (Subsequent threads entering
* rds_send_xmit() will bail on !rds_conn_up().
* cp_transport_data. Setting cp_state to something other
* than RDS_CONN_UP stops new senders, and owning RDS_IN_XMIT
* excludes any thread already inside rds_send_xmit() for the
* whole socket swap and the rds_send_path_reset() below.
*
* However an incoming syn-ack at this point would end up
* marking the conn as RDS_CONN_UP, and would again permit
* rds_send_xmi() threads through, so ideally we would
* synchronize on RDS_CONN_UP after lock_sock(), but cannot
* do that: waiting on !RDS_IN_XMIT after lock_sock() may
* end up deadlocking with tcp_sendmsg(), and the RDS_IN_XMIT
* would not get set. As a result, we set c_state to
* RDS_CONN_RESETTTING, to ensure that rds_tcp_state_change
* cannot mark rds_conn_path_up() in the window before lock_sock().
* An incoming syn-ack at this point would end up marking the
* conn as RDS_CONN_UP, and would again permit rds_send_xmit()
* threads through, so ideally we would synchronize on
* RDS_CONN_UP after lock_sock(), but cannot do that: acquiring
* RDS_IN_XMIT after lock_sock() may end up deadlocking with
* tcp_sendmsg(), which takes the socket lock while holding
* RDS_IN_XMIT. As a result, we set c_state to
* RDS_CONN_RESETTING, to ensure that rds_tcp_state_change
* cannot mark rds_conn_path_up() in the window before
* lock_sock().
*
* Only make that transition if the path is still connecting
* (or already resetting from an earlier duel). A path in any
@ -166,7 +172,18 @@ void rds_tcp_reset_callbacks(struct socket *sock,
!rds_conn_path_transition(cp, RDS_CONN_RESETTING,
RDS_CONN_RESETTING))
rds_conn_path_drop(cp, 0);
wait_event(cp->cp_waitq, !test_bit(RDS_IN_XMIT, &cp->cp_flags));
wait_event(cp->cp_waitq,
!test_and_set_bit_lock(RDS_IN_XMIT, &cp->cp_flags));
/* Read t_sock only while owning RDS_IN_XMIT, never before the
* wait: the teardown in rds_conn_shutdown() releases the old
* socket and clears t_sock, so a pointer sampled earlier can
* be stale by the time we wake up.
*/
osock = tc->t_sock;
if (!osock)
goto newsock;
/* reset receive side state for rds_tcp_data_recv() for osock */
cancel_delayed_work_sync(&cp->cp_send_w);
cancel_delayed_work_sync(&cp->cp_recv_w);
@ -185,6 +202,9 @@ void rds_tcp_reset_callbacks(struct socket *sock,
lock_sock(sock->sk);
rds_tcp_set_callbacks(sock, cp);
release_sock(sock->sk);
clear_bit_unlock(RDS_IN_XMIT, &cp->cp_flags);
wake_up_all(&cp->cp_waitq);
}
/* Add tc to rds_tcp_tc_list and set tc->t_sock. See comments